Beta Testing New Fixes and Features
Author: Gojirra,
published 5 months ago,
Periodically we will share beta builds on Steam for testing before release. If you are interested in checking out the new features and providing feedback and / or bug hunting, please join the Discord where we accumulate feedback: https://discord.com/invite/gvPcDv2
Otherwise, this is what's in the works:
[b]Bugs[/b]
[list]
[*] Fixed several issues with air elementals that caused them to ruthlessly murder the player and vandalize boxes for no good reason.
[*] Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
[*] River loops should trigger infinite loop prevention now.
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[b]System[/b]
[list]
[*] The save file health check system has been improved to handle some more issues.
[/list]
[b]Gameplay[/b]
[list]
[*] The god portals back to ancient island no longer instantly teleport the player. The player must stand on the portal for a few moments before being teleported.
[*] Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).
[/list]
[b]Art[/b]
[list]
[*] Elementals no longer show the wrong sprite when being pushed by a fireball.
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