Periodically we will share beta builds on Steam for testing before release. If you are interested in checking out the new features and providing feedback and / or bug hunting, please join the Discord where we accumulate feedback: https://discord.com/invite/gvPcDv2 Otherwise, this is what's in the works: [b]Bugs[/b] [list] [*] Fixed several issues with air elementals that caused them to ruthlessly murder the player and vandalize boxes for no good reason. [*] Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck. [*] River loops should trigger infinite loop prevention now. [/list] [b]System[/b] [list] [*] The save file health check system has been improved to handle some more issues. [/list] [b]Gameplay[/b] [list] [*] The god portals back to ancient island no longer instantly teleport the player. The player must stand on the portal for a few moments before being teleported. [*] Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped). [/list] [b]Art[/b] [list] [*] Elementals no longer show the wrong sprite when being pushed by a fireball. [/list]