The new Update is here! AI enhancement! Unlimited free mercs! QOL improvements! Sounds adjustments! Various gameplay and performance upgrades! Multiple item changes and fixes! Dear players! We were happy to see you loved the last Update from Jun, 20th and based on your feedback we added this Update to enhance your playing experience even more! Thank you for your contribution and support! Sincerely yours ~ ATPTR Team [img]https://clan.cloudflare.steamstatic.com/images//44948826/074d0ddca78084ef090f0b145fe1b035685d43c5.png[/img] [b]PATCH NOTES[/b] [b]GAMEPLAY[/b] - now recruiting free mercenaries is unlimited but has 5 minutes cooldown after hiring - starting at reputation level 2, Edgar Mills now offers a new barter, upon completion of which you will receive the item "Sack". The Sack can be used to store items from the Junk category - weapons and ammunition of free mercenaries no longer have any monetary value - aiming stamina debuff now starts from 25% instead of 50% and peaks at 5% instead of 15% - now, the missing items will be highlighted in the Shop and Quest windows - the merchant task items on the Market can be auto-filled - now, the recruits can be dismissed (except for the last recruit) - now you will have the ‘unready’ status by default after completing the raid in the group - the amount of Health restored by Plantain Salves has been increased - improved animations for consumable items - the peak map brightness has been reduced - added an option to show tooltips only when the ‘Alt’ key is held (disabled by default) - enhanced post-death shot trading for higher RTT/RTT spikes - the required items for increasing reputation from level 1 to level 2 with Samuel Cole have now slightly changed [b]AI[/b] - the AI behavior has been improved - the highest level AI sprint speed has been decreased - AI previously found with a Volcanic pistol featuring an 8-round magazine and a 7" barrel will now have a 13" barrel in an 8-round magazine pistol [b]SOUNDS[/b] - the footstep sounds have been adjusted - the voice-over in the game has been improved - the voice-over physical properties have been adjusted [b]ITEMS[/b] - now, the Sage can be found in the Fisher Log Cabin and at the Caravan - now, the Salt can be found in the Anny's Village and the Fishing Station - now, the Iron Plates can be found in every locked house in Anny's Village with the small chance - the deprecated Black Walnut Log has been removed from the Auction - the non-relevant items from the Explosives category have been removed from the Auction - displaying amulet levels has been fixed [b] FIXES[/b] - multiple animal bugs have been fixed - a few Korean/Japanese/Chinese translation issues have been fixed - the issue with the ‘widows clothing’ armor class reset to ‘0’ after the successful extraction has been fixed