Adventure toward Castle Glass as one of a multitude of characters whose bloodlines all converge on one person - Saren Glass. You will fight through procedurally generated levels until your fated encounter with your distant relative.
A Tainted Bloodline
Those whose blood is bound to Glass are a varied bunch. Each relative is a different force to be reckoned with. Though you all come from varied backgrounds and each have your stories, each of you is bound to life by the malodorous magic that animates your ancestor. Some of you may find this a boon, but others are not so enthused about undeath.
A Safe Place
Every adventure starts from Riilavkava. This small hamlet lies just beyond the reach of the Storm's influence and serves as a base of operations for you. As shards of mana and the souls of the fallen are gathered, you will be able to rebuild and improve the settlement - possibly drawing the attention of others of your bloodline in the process.
A Singing Storm
The fell creature who once walked the land as Saren Glass had his soul torn asunder and anchored throughout the ever-shifting lands surrounding his ruined castle. With each subsequent success against him, more of his soul is lost, leaving more room for the heaving, boiling storm which animates him. This putrid magic seeps from him, uncontrollably, strengthening the fetid enchantments on the realm around him.
Features Overview:
Randomized Dungeons: Explore dungeons that are never the same twice. Multitude of Characters: Play as more than a dozen different descendants of Saren Glass. Rebuild: Help to rebuild Riilavkava - increasing your own power and unlocking more allies. Little Helpers: Rescue small bits of elemental magic - motes, which you can upgrade and bring with you on your travels. Glass's Eyes: Running the content of each level is something of a bot that determines when and where to spawn the: enemies, tiles, and events that you will face.