A new update is available for A Hat in Time!
Author: ElegantSaria,
published 8 months ago,
The update will be applied automatically when you restart A Hat in Time.
[h2]New Feature: Emblems[/h2]
[list]
[*] Added emblems to acts in the act select screen. Emblems are rewarded for: 0 jumps, all rift token pages, all yarn, all rift pons, finding friend message, finding developer message.
[/list]
[h2]Gameplay[/h2]
[list]
[*] Brewing Hat breakables now spawn health if the player is missing health
[*] The Completionist's Hat now highlights pons that have been collected before
[*] Added "Prevent Accidental Falls" input setting, which prevents rare cases where Hat Kid may vault over a ledge to her death
[/list]
[h2]Levels[/h2]
[list]
[*] Fixed invisible sign meshes in The Illness Has Spread near the birdhouse
[*] Fixed pause menu not highlighting the correct Time Piece when in a Time Rift
[*] Ship Shape delivery guides now only refresh if the player strays far away from them
[*] Fixed trigger volumes required for Nyakuza Metro finale being exhausted when touched during other acts
[/list]
[h2]Death Wish[/h2]
[list]
[*] Fixed subtitle / voice line mismatch in Death Wish
[*] Added a leaderboard to Death Wish that show friends' stamps
[/list]
[h2]Online Party[/h2]
[list]
[*] Fixed online player messages not retrieving correctly.
[*] Added a game setting for turning off online player messages.
[*] Online player messages are now colored differently depending on the author (yourself / friend / mod author / Gears for Breakfast staff)
[*] Online player messages can now be placed in non-mod levels, but only friend and developer messages are visible
[*] Online Party join messages now close after a few seconds of being accepted. This fixes a softlock if the joined level is not installed.
[*]
[/list]
[h2]Modding[/h2]
[list]
[*] Added a leaderboard to Challenge Road
[*] Added bOnlyEnforceBlacklistWhileOnline and DoNotEnforceBlacklistOnlinePartyNamePrefix to Hat_MapInfo
[*] Fixed mod level playtime tracking not working
[*] Fixed crash caused by matinee interpdata not getting cleaned up properly when GC'd on cook
[*] Fixed crash if loading screen DLC logo is part of the root set
[*] Fixed EndPlayMap for mods passing the wrong name (was passing travel url, not map name)
[*] Fixed Hat_NPC_Player not calling ConvertNPCPlayer if no player pawn is present (such as in titlescreen)
[*] Added OnlineRestrictionsVolume to filter online player messages in specific locations (such as boss battles)
[*] Fixed AlwaysInPlayerBackpack not working for hats or badges
[*] Added support for non-weapon attachment points for hookshot
[/list]