The update will be applied automatically when you restart A Hat in Time. [h2]New Feature: Emblems[/h2] [list] [*] Added emblems to acts in the act select screen. Emblems are rewarded for: 0 jumps, all rift token pages, all yarn, all rift pons, finding friend message, finding developer message. [/list] [h2]Gameplay[/h2] [list] [*] Brewing Hat breakables now spawn health if the player is missing health [*] The Completionist's Hat now highlights pons that have been collected before [*] Added "Prevent Accidental Falls" input setting, which prevents rare cases where Hat Kid may vault over a ledge to her death [/list] [h2]Levels[/h2] [list] [*] Fixed invisible sign meshes in The Illness Has Spread near the birdhouse [*] Fixed pause menu not highlighting the correct Time Piece when in a Time Rift [*] Ship Shape delivery guides now only refresh if the player strays far away from them [*] Fixed trigger volumes required for Nyakuza Metro finale being exhausted when touched during other acts [/list] [h2]Death Wish[/h2] [list] [*] Fixed subtitle / voice line mismatch in Death Wish [*] Added a leaderboard to Death Wish that show friends' stamps [/list] [h2]Online Party[/h2] [list] [*] Fixed online player messages not retrieving correctly. [*] Added a game setting for turning off online player messages. [*] Online player messages are now colored differently depending on the author (yourself / friend / mod author / Gears for Breakfast staff) [*] Online player messages can now be placed in non-mod levels, but only friend and developer messages are visible [*] Online Party join messages now close after a few seconds of being accepted. This fixes a softlock if the joined level is not installed. [*] [/list] [h2]Modding[/h2] [list] [*] Added a leaderboard to Challenge Road [*] Added bOnlyEnforceBlacklistWhileOnline and DoNotEnforceBlacklistOnlinePartyNamePrefix to Hat_MapInfo [*] Fixed mod level playtime tracking not working [*] Fixed crash caused by matinee interpdata not getting cleaned up properly when GC'd on cook [*] Fixed crash if loading screen DLC logo is part of the root set [*] Fixed EndPlayMap for mods passing the wrong name (was passing travel url, not map name) [*] Fixed Hat_NPC_Player not calling ConvertNPCPlayer if no player pawn is present (such as in titlescreen) [*] Added OnlineRestrictionsVolume to filter online player messages in specific locations (such as boss battles) [*] Fixed AlwaysInPlayerBackpack not working for hats or badges [*] Added support for non-weapon attachment points for hookshot [/list]