Explore the soaring heights and hidden depths of ARK's newest official community map, featuring three new creatures for you to tame! Lost Island boasts 150 square kilometers of new biomes, new challenges, and mysterious ruins. Discover jungle valleys fed by giant waterfalls, build a treehouse high in the forest canopies, get down and dirty in vast mangrove swamps, dive deep underwater, brave treacherous snowy peaks, or spelunk uncharted cave systems in search of treasure… There's something here for everyone!
Lost Island is the first community map released with three new creatures, and the first to include a creature chosen by the ARK community. Unleash thermal hell from atop your Amargasaurus, glide into battle with Sinomacrops at your back, or treat your enemies to a shower of Tek-disabling Dinopithecus dung!
Lost Island includes:
A 150 sq km map with a wide variety of unique biomes to explore
Cascade Rift, a rainforest chasm carved by a flowing river and strung with thick vines
Mangrove Mire, a forbidding region of flooded swamplands [*Castellate Peaks, a snow-capped alpine ridge that comes pre-fortified with stone fortresses
New Creature: Amargasaurus! This aggressive sauropod from the Cretaceous period is a force to be feared across Lost Island. Amargasaurus’ formidable thermal spines will burn or freeze anyone unfortunate enough to stray into their range. Closer still, these titans can thrash enemies to shreds with their spiked tails
New Creature: Sinomacrops! Voted onto the island by the community at large, this perky, protective little Jurassic pterosaur can become a living glider for their master. From its perch on your shoulders, Sinomacrops will break your fall and let you soar away from trouble
New Creature: Dinopithecus! This baboon bruiser defends its master with remarkable ferocity. Dinopithecus will sweep you up with its tail and carry you up sheer walls on its back. Tame a troop of them, to unleash a hail of droppings packing a parasitic payload capable of shutting down enemy Tek
Mature Content, specifically violence, can occur against other players or creatures within the fantasy setting of our game at any time and is not gated. This would primarily be demonstrated when players use their fists, melee weapons, ranged weapons, or tamed creatures against other players and/or other creatures. Violence may also be demonstrated when wild npc creatures choose to attack player characters and/or other wild or tamed creatures within the game world. Depictions of and reactions to violence (by targeted player character or creature) are not realistically portrayed and the level of blood associated with these acts is mild and limited.