PvEvP 3 players per team, 4-6 teams per match
1km^2 immersive experience in the open world, a single match takes 10-25 minutes.
Third-person Action style: Warrior, Archor, Mage, non-target-locked combat skills (with auto targeting assistance)
Roguelike inside and outside the match, combine weapon and equipment, props and potions, choose active and passive skills, and play with tatics.
Team daily: random birth points, hunting wild monsters and other teams, full loot PvP.
Events: random big and small bosses. Player will get clues about the small boss and the escape door location when killing monsters. Any team kills a small boss, the big boss will be activated.
Escaping : After killing a small Boss or 10 minutes after the game starts, escape doors will be randomly spawned. Players can enter escape door of different qualities, get loot of different value caps.
Player-driven economy: All props, potions, and equipments can be traded by players in the auction market.