Sikvel

Elemental Exiles Demo - Detailed Information

Elemental Exiles Demo
Supported OS Windows
Release Date 26 May 2024
Developers Final Game Studio
Publishers Final Game Studio
Sold copies ~ 10,000
Free download
You will be redirected to the official Steam website
About this demo   Hardware Requirements
Follow a cast of unique characters in this Deck Building Roguelike, expanding your arsenal of abilities to overcome any challenges that stand in the way of your chosen hero's personal quest as you explore the world, adapting to new twists on every playthrough.

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Play as one of 12 unique characters scattered across the map, each with a diverse deck of abilities at their disposal. Guide them carefully across the world to advance their own personal quest and help them achieve glory - or at least closure. 4 Characters are unlocked from the start, but there are 8 more hidden out there in the world for you to find, each with their own unique story to play through. Start your journey with one of these characters:


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With each step your character takes, uncover more of the world around you. Watch the vibrant landscape reveal itself as you journey forth, filling in an expansive map that persists across playthroughs, allowing you to revisit your favorite places, address unfinished business with new tactics or forge a new path entirely.

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When you choose to play a particular card can be just as important as which card you play. Cards in Elemental Exiles have additional effects that only trigger when certain conditions are met - such as being the first card played on your turn, or being played immediately after another card of a specific element. Whether or not you manage to trigger these extra conditional effects can be the difference between victory and defeat, so be sure to keep possible synergies in mind when choosing new cards for your deck.

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Most cards are attuned to one of three elements - Fire, Water or Nature. Each of these has a corresponding strength and weakness - for example, Fire actions are strong against Nature and weak against Water. Naturally certain enemies and bosses also favor a particular element, so while your Fire deck might crush a group of tree spirits while travelling through a forest, it's going to struggle against a hoard of angry water elementals you encounter while walking along the coast... Will you try to specialize in one element to increase synergy? Or will you favor a more balanced approach to reduce your potential weaknesses?

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