In Age of Goblins, the classic mechanics of RTS games were simplified to make the game lighter and more casual, maintaining the tactical level that the genre demands. However, don't think your goal will be easy! Rival goblin tribes will be lying in wait and will try everything to stop your advance. Only a skilled leader may be able to plan the tribe's expansion while managing the food supply and keeping all defenses standing.
Features
Tactical Thinking: Command dozens of units simultaneously and make quick decisions while chaos unfolds wildly.
Hand-drawn maps: Each scenario is individually designed and the location of each structure provides different gameplay challenges. There are dozens of them!
Edit your tribe: There's nothing like going to war with some visual customizations. It's good for self-esteem.
Fast paced battles: A few seconds can make the difference between a victory or a major failure.
Buildings
The buildings are strategically placed on the map and it's up to you to dominate them to take advantage of their positions and resources.
Caves: This is where goblins live and breed, as long as food is available of course!
Farms: No more gathering from nature. Produce your own mushrooms for sustainable growth.
Towers: Useful for defense and challenging for offense, but every structure has a weak point..