PATCH NOTES #15
Author: Clapperheads Supp,
published 1 week ago,
Dear Zookeepers,
Thank you for all your messages and feedback! Your input has been invaluable in helping us improve the game. Here’s what’s new in our Patch #15:
[b]Monsters & Animals:[/b]
- The elephant monster's transition back into an animal has been polished.
- After the elephant monster attacks, the player now gets up at the spot where the monster pinned them.
- Added a new “roar” sound for the mutated elephant.
- The VHS noise effect has been removed from the animal-to-monster transitions inside enclosures.
- Fixed a bug where healing the mutated wallaby with darts triggered two morphs simultaneously.
- Monsters no longer die near other dead animals.
- The rotation of a monster's dead body now saves correctly.
[b]Environment:[/b]
- Fixed a bug where interaction with game objects was disabled during train movement.
- Fixed a bug where players could leave the hub immediately, before the biowaste filter message appeared.
- Fixed a bug where Carpenter's locker stickers were floating in the air.
[b]Gameplay & Animations:[/b]
- Fixed a bug where revisiting the hippo enclosure caused nausea in the corridor again.
Thank you for your feedback and continued support! Keep sharing your thoughts—they help us improve the game.
[img]https://clan.cloudflare.steamstatic.com/images//44838105/61bd4050f28d4e0568e7a6a470d7246d8483edc5.jpg[/img]
With love,
Clapperheads team 💚