Dear Zookeepers, Thank you for all your messages and feedback! Your input has been invaluable in helping us improve the game. Here’s what’s new in our Patch #15: [b]Monsters & Animals:[/b] - The elephant monster's transition back into an animal has been polished. - After the elephant monster attacks, the player now gets up at the spot where the monster pinned them. - Added a new “roar” sound for the mutated elephant. - The VHS noise effect has been removed from the animal-to-monster transitions inside enclosures. - Fixed a bug where healing the mutated wallaby with darts triggered two morphs simultaneously. - Monsters no longer die near other dead animals. - The rotation of a monster's dead body now saves correctly. [b]Environment:[/b] - Fixed a bug where interaction with game objects was disabled during train movement. - Fixed a bug where players could leave the hub immediately, before the biowaste filter message appeared. - Fixed a bug where Carpenter's locker stickers were floating in the air. [b]Gameplay & Animations:[/b] - Fixed a bug where revisiting the hippo enclosure caused nausea in the corridor again. Thank you for your feedback and continued support! Keep sharing your thoughts—they help us improve the game. [img]https://clan.cloudflare.steamstatic.com/images//44838105/61bd4050f28d4e0568e7a6a470d7246d8483edc5.jpg[/img] With love, Clapperheads team 💚