PATCH NOTE #5
Author: Clapperheads,
published 2 weeks ago,
Dear Zookeepers,
Here we are again, and we won’t get tired of saying it!
Here’s the 5th patch notes:
! Contains spoilers !
Game Mechanics:
[spoiler] - You can now open the PDA while petting animals.
- The "collect samples" task now completes when taking the temperature during feeding [NG+].
- Removed the elephant's armor overlay during sleep when hit by a tranquilizer dart.
- Fixed a control freeze during blood collection.
- Fixed a bug where submitting collected blood in the Hub wasn't counted in the diagnostics terminal.
- Fixed a bug where an infected penguin wouldn't eat and would remain standing in place.
- Changed the reaction of mutated animals to being hit by a dart.
- Tranquilizer darts now accumulate sleep time if the monster is hit several times before falling asleep.
- Fixed the bug where the penguin monster wouldn't fall asleep for a long time after being hit with a tranquilizer dart.
- Fixed blood collection task completion when the player is in the Hub.
- Fixed the first sample collection task completion in the last enclosure for the player.
- The "NewGame+" button has been returned to the main menu, replacing "Continue+." There's also a "NewGame" button for a full reset of progress (the game starts from the tutorial).
- Fixed infected animal recipes. Preparation was starting in the wrong order.
UI:
- Tuned the gadget switcher visuals.
- Fixed the correctness of the segmented slicing bar when cutting food for mutated animals.
- Updated the UI to show monster health and cure immediately after being hit. [spoiler]
[img]https://clan.cloudflare.steamstatic.com/images//44838105/b39d87007a425e45dca6c2f81d61296ea5611250.png[/img]
Your Clapperheads team