Dear Zookeepers, We are working hard to improve the game as quickly as possible. With these efforts, we will deliver a better gaming experience to you in the near future. [b]Here are the bug fixes and patch notes for today: *CONTAIN SPOILERS*[/b] [b]Settings:[/b] - Added DirectX 11 support to improve game performance and stability. [b]Gameplay:[/b] - Fixed an issue where Paul didn’t warn Lily about the meat during a phone conversation. - Fixed the missing call from Doc after completing the second enclosure if Linda’s call was previously answered in the giraffe enclosure. - In one of the endings, fixed the problem where the Matriarch's hands were clipping through the door. - Fixed Sarah’s line being repeated during a phone conversation with her husband. - Fixed an issue in one of the endings where the ending wasn’t displayed when poison was injected into Sarah. - Fixed the problem of the giraffe monster’s head falling through the ground. - Fixed errors in one of the cutscenes involving Sarah’s twin sister. - Fixed Sarah’s animation, where she would move while sitting in a chair after the player took the mobile phone prematurely. [b]Game Mechanics:[/b] - Fixed the issue of parasites reappearing in dead bosses when returning to the station. - Fixed premature triggering of phone calls. - Fixed a bug where starting a new game would spawn the player outside the map, preventing the game from starting. - Resolved the issue preventing the collection of reagent bottles in the moose, giraffe, and penguin enclosures. - Fixed the freezing of the mutated zebra after eating an animal, as well as errors occurring when returning from the hub by train. - Fixed the incorrect behavior of poison in the vet station when creating items on top of it. - Fixed the possibility of killing a zebra with the moose mutation vaccine. - Fixed the issue where a mutated moose, tranquilized with two darts during the first phase, would kill an animal after the player returned to the train. [b]Interface:[/b] - Text errors at the vet station have been fixed: the availability of 3 vaccine doses is now displayed correctly. [img]https://clan.cloudflare.steamstatic.com/images//44838105/97c3dd137051db2550c580c877a074e29f8727ce.png[/img] Your Clapperheads team