Early Access 0.8.3E Update
Author: Duo AB,
published 6 months ago,
[h1]Zlime Update Patch 0.8.3E[/h1]
[h2]General Updates[/h2]
[list]
[*] Added a Skip Story button guide to skip through story scenes.
[*] Added BGM sound during initial settings.
[*] Added chest animation when chests spawn.
[/list]
[h2]Balance Changes[/h2]
[list]
[*] Players can now dash while attacking or using skills.
[*] Players can now dash during casting to cancel the cast (no cooldown and no MP cost).
[*] Defense stat can now mitigate damage by up to 70% (down from 80%).
[/list]
[h2]Relic Changes[/h2]
[list]
[*] Lucky Star: Crit chance increased from 3% to 4%.
[*] Iron Plate: Attack penalty reduced from -5 to -3.
[*] Mana Ring: Added option to increase Attack by 2.
[*] Mana Bag: Added option to increase Skill Damage by 25%.
[*] Wizard Hat: Removed Attack +5 bonus, replaced with Skill Damage +35%.
[*] Elder Vine: Skill Damage bonus increased from 25% to 35%.
[*] Wind Divine Ring: Movement Speed bonus reduced from 1.5 to 1 (wind aura radius also reduced).
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed Consume Mastery skill not working on boss-type monsters.
[*] Fixed tutorial window appearing while warping to the next stage.
[*] Fixed HP/MP Potions appearing at the base after warping back to base.
[*] Fixed items being stuck inside Hidden Areas.
[*] Fixed skill button icons overlapping during Event Battle Event and Questman Minigame.
[*] Fixed some monsters below skill unlock requirements being able to use skills.
[*] Fixed characters getting stuck in the air.
[*] Fixed SFX sound not playing when scrolling UI during initial settings.
[*] Fixed Summons getting stuck when falling into pits.
[*] Fixed Pet Relics attacking obstacles.
[*] Fixed some map layers displaying incorrectly.
[*] Fixed game crashes when skipping story.
[*] Fixed UI display errors.
[*] Fixed Pet Relic functionality issues.
[*] Fixed incorrect "No Damage" condition checks in Battle Event maps
[*] Fixed World 3 boss calculation errors
[*] Fixed other minor bugs.
[/list]