[b]Version 1.0.0[/b] Added 5 new races for casual battles Introduced challenge modes for 7 races Added passive treasures Introduced a new card building: Black Market Added two new elemental creatures Included several new treasures Introduced a new type of beer Added Guard Training Camp, allowing control over the refresh of guard cards Lucky Necklace now has a new effect, with a chance to prevent the consumption of wood for heavy crossbows Adjusted the effect of Guardian Shield to 100% Reduced the number of recruitable guards Fixed an issue where wands couldn't merge properly Fixed the ineffectiveness of Greedy Ring Fixed an issue that could prevent the game from continuing Fixed an incorrect population limit increase from Shabby Dwellings