Update: Build 150
Author: missingdigitgames,
published 5 months ago,
We put out an update to fix the more problematic bugs in our last beta release and also allow players to throw away trash. We are not planning to do another dedicated bug fix update and want to move on to finishing game systems needed for the new game loop and moving to the main branch. We plan to release beta updates with new features as we make progress so expect new things to come to the beta branch relatively quickly.
Build 150 is now on the beta branch. You can now get rid of those pesky pallets and boxes! And we fixed a variety of other issues.
Added a toter (trash bin) and dumpster
Refined desktop input and some default key binds
Client now has access to apps on their UI and can submit orders
Engine stand now works - pick up the engine after removing the securing bolts
Improve quality of catalog preview images.
Fixed a bug causing unstable physics when putting assemblies or tools with attachments in boxes
Fixed a bug allowing objects to be put into closed boxes
Tool batteries and charger now save
Prevent clients from saving (only host can save the game)
Fix bad socket fit messages not reporting to clients
Implement replication for floor tiles
Implement replication for desktop mode headlamp
Disable Ray Tracing in VR (this is causing a crash in the Residential Garage that we need to track down)
Minor part fixes
Catalog bug fixes including adding the socket organizers to the catalog
How to use the toter: Put unwanted items in, close the lid, and put it at the street in the residential garage or near the garage door in the big garage for collection.
How to use the dumpster: Rent one, put unwanted items in, and wait a few minutes for it to be collected. The dumpster is also collected, so fill it up!