[img]https://clan.cloudflare.steamstatic.com/images//37678930/727f2413424a146589bc4f4213a33477efaedafc.png[/img] Hello all Wobblies! Welcome to the second development preview, our way of keeping you all up to date with the development of the next update. This time we’re introducing another Arcade mode, “Hide and Seek”. [b]Note: All of this content is still in active development and so isn’t final and could change![/b] [h1]Hide and Seek[/h1] You probably know the rules already, but let's go through how Hide and Seek works anyway as we’ve added a few tweaks of our own! [img]https://clan.cloudflare.steamstatic.com/images//37678930/0f3a7864c3cb91cb34818e16d5f21e96d018ecc1.png[/img] One player is the “Seeker”, and the rest of the players are the “Hiders”. When the game starts the Hiders have a short time to go find somewhere to hide. The Seeker stays behind a locked door while they go and hide. [img]https://clan.cloudflare.steamstatic.com/images//37678930/6f2717291a9caf517a46533d863e83cc71a9c14f.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  Left - A Seeker in the locked room. Right - A Hider hiding in a box Once the hiding timer reaches zero the door unlocks and the Seeker is released to go find the Hiders. To catch a Hider the Seeker needs to grab them, and if the Seeker catches all the Hiders before the timer runs out then the Seeker wins. But if any Hiders manage to evade the Seeker until the timer runs out then they win. When a Hider is caught, they will spectate until the end of the game. [img]https://clan.cloudflare.steamstatic.com/images//37678930/564e908596c8ac0c589919cd22a9f41583a1ff1b.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Left - The Seeker chasing a Hider. Right - Spectating a Player The Seeker has a speed advantage over the Hiders in both moving and jumping. This gives them an advantage in any chase. So if you’re a Hider you want to stay out of sight as much as possible! [img]https://clan.cloudflare.steamstatic.com/images//37678930/b121f767439d93c291fb203ba54b37d16c4f6594.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      The Seeker icon To even things up the Hiders can see the Seeker’s rough location with the Seeker icon. Though this icon is only updated every 5 seconds so they can’t always be sure exactly where the Seeker is! Hiders are also unable to grab anything in Hide and Seek, but the Seeker can. [h1]Pinging[/h1] [img]https://clan.cloudflare.steamstatic.com/images//37678930/fd30e931722b5312b2f212f0a0b11792fa71278a.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ A Wobbly getting pinged Once the Seeker is released if a Hider moves too quickly they will set off a ping showing the Seeker their location. So when moving between hiding spots it is best to move slowly. A Hider can only ping once every 8 seconds so if you do ping, try to move away from that area and hide as quickly as possible. When the countdown timer reaches 30 seconds all remaining Hiders are automatically pinged so make sure you plan an escape route from where you’re hiding if the Seeker is nearby! [h1]Sleeping[/h1] [img]https://clan.cloudflare.steamstatic.com/images//37678930/1a16398333fa3d30fde5191ce569f4558724895b.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀A sleeping Wobbly If a Hider stays still for too long then their Wobbly gets bored and goes to sleep. The loud snoring can be heard from quite far away! To wake up, move your Wobbly around a bit. But don’t move too quickly or you might get pinged! [h1]Maps[/h1] This mode will release with multiple maps, here are screenshots of some of the maps you can look forward to. Each map has its own unique features. [img]https://clan.cloudflare.steamstatic.com/images//37678930/82a15c36ee38ec9e4eb097922c422c4ac3811c97.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀     The Quarry map is full of explosive red barrels [img]https://clan.cloudflare.steamstatic.com/images//37678930/d64f563d37521bcc01e20092680ce3de0e8c1819.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀The Office map has hidden ways to move between floors A mod version of the Quarry map will be released to the public in a mod examples package. Modders can make their own Hide and Seek maps using our mod api and tools in the Unity game engine. [h1]Merch[/h1] Don’t forget we’ve got merch! We have more stuff coming to the store very soon so keep an eye out for that. Link: [url=https://store.rubberbandgames.com/]https://store.rubberbandgames.com/[/url] [img]https://clan.cloudflare.steamstatic.com/images//37678930/77ba187d19e80f6e4f18197a549b418ae9a111a1.png[/img] [h1]Socials[/h1] Don't forget to follow us on our Social Media for previews of what's to come. Facebook: [url=https://www.facebook.com/gaming/WobblyLife]https://www.facebook.com/gaming/WobblyLife[/url] Twitter: [url=https://twitter.com/WobblyLifeDev]https://twitter.com/WobblyLifeDev[/url] Instagram: [url=https://www.instagram.com/wobblylifedev/]https://www.instagram.com/wobblylifedev/[/url] Discord: [url=https://discord.com/invite/apqDWzm]https://discord.com/invite/apqDWzm[/url]