[h1]Patch notes: 0.3.0[/h1] [h1]BALANCE CHANGES:[/h1] [list] [*] MAJOR-All Special abilities have been buffed [*] MAJOR-Start of turn card draw reduced to 2 cards (there was never a point where running out of cards was an issue) [*] Many of the cards that draw cards have been buffed to counteract this change as well [*] Starting deck starts with 2 different cards, nurture and study [*] Add more on scrap effects on some cards [*] 10+ new cards [/list] [h1]Minions and Enemies[/h1] [list] [*] Almost all minions have been replaced artistically and many have been readjusted [*] The x2 intention for enemies now targets the player AND a minion instead of attacking the player twice [/list] [h1]Artifacts:[/h1] [list] [*] New: Wood, Eggnog, nigiri [*] Strawberry: 1st card is played twice, and energy is reduced by 2 at start of combat [/list] [h1]Bugs[/h1] [list] [*] Fixed freeze on refresh hand bug [*] Fixed chance to not have leave button after an encounter [/list]