- more save slots - fixed main and secondary skill rewards flipped. oops - balancing: skill, scholarship, production, pricing - higher tier books also have chance to be stocked from year 1 - added citrus bun - can overwrite ending saves - fixed loading back into ending save - decors persist across saves (and therefore more expensive) - maybe?? fixed loading back into ending - fixed mismatch and missing newspaper - notebooks spacing with large text - can name new save files - scholarship saved on the next day - new achievements - balancing: increased high tier product price, increased scholarship difficulty, increased higher tier food price, slightly decreased wage - typos <3 - maybe? fixed tutorial load in - increased key item price - added new decors - hide 'sell' on bookstore and decor shop. - fixed cyrus stuck on loop - shop decor label category - fixed week number and shop sale weeks