Quality of Life 2 Update - Patch Notes
Author: SOLIDAge,
published 3 months ago,
[h1]Echoes Patch 0.6.0 - QoL 2 & PS5 [WIP][/h1]
[b]NEW![/b]
[list]
[*]Housing
[*]World
[*]Narrative & Quests
[*]Wayfinders, Weapons & Echoes
[*]Loot & Progression
[*]Mutators
[*]UI/UX
[*]Visual Polish
[*]Fixes
[/list]
[b]NEW![/b] Echoes update (+QoL 1 & 2 updates) for PS5!
[list]
[*]Discord Invites!
[*]Lobby Browser updates!
[*]In-game chat is back! (for PC only)
[*]Player Housing expansion!
[*]World Scaling!
[*]Improved melee combat control!
[*]Improved Performance & UI Customization Options!
[/list]
[h2]Housing[/h2]
[list]
[*]Player Apartments have been expanded.
[*]Added an outline highlight while hovering already placed items.
[*]Party member apartments are now available for fast travel from the map.
[*]Fixed placement issues across various items.
[*]Fixed recently collected housing items not appearing as New.
[/list]
[h2]World[/h2]
[list]
[*]Added a World Scaling option, allowing enemies to always scale to you personally. This option is applied via the Hosts settings and is applied to the entire party.
[*]Finale encounters across the world now have more diverse encounters, including new minibosses.
[*]Added a brief countdown warning upon travel in a multiplayer party.
[*]Fixed chests spawning on top of each other across many Lost Zone tiles.
[*]Fixed a literal ton of collision and out-of-bounds bugs.
[*]Fixed so many camera clipping issues.
[*]Fixed a lot of co-op combat issues relating to ability/attack visibility.
[*]Fixed the Excavation Unit drill being picky about how quickly you retrieved its fuel.
[*]Fixed an issue with the Fallen Greedlord dealing damage from invisible sources.
[*]Fixed an issue where the Hollow Horror would fail to spawn for the Seeds of Corruption event.
[*]Fixed the projectiles from Husks only appearing once during the Dread Legion hunt.
[*]Fixed an issue causing Hunts to not reset properly.
[*]Fixed Ryv’n dealing damage to players that dodged the pounce attack.
[/list]
[h2]Narrative & Quests[/h2]
[list]
[*]Added a co-op tutorial upon unlocking access to multiplayer.
[*]Added a post-game notification after defeating the Precursor Reborn hunt.
[*]Main Story Quest objects and interactions now have an outline highlight.
[*]Fixed an issue where Wayfinder memories would fail to unlock.
[*]Fixed an issue that prevented players from completing the quest No Better Friend.
[*]Fixed an issue that prevented clients from progressing the quest Controlling the Chaos.
[*]Fixed an issue that prevented clients from progressing the quest Unravelling Doubt.
[*]Fixed an issue preventing clients from obtaining Summoning Stones from Arc Omen.
[/list]
[h2]Wayfinders, Weapons & Echoes[/h2]
[list]
[*]Added reorientation windows throughout all abilities and attacks, allowing you to pivot and retarget enemies fluidly.
[*]Wayfinders can now early dodge out of knockbacks as you hit the ground.
[*]All Wayfinder Ultimates now refresh the Heat of Battle count and timer.
[/list]
[b]Senja:[/b]
[list]
[*]Doubled the amount Senja is healed from being hit while Showboating.
[*]Increased damage reduction of Showboating 40% → 50%.
[*]Showboat now grants knockback immunity.
[*]Fixed a bug where the 3rd Instinct perk would cause the player to take negative damage (healing) from attacks.
[/list]
[b]Pummel:[/b]
[list]
[*]Initial hit AP ratio increased 2.0*AP → 2.6*AP.
[*]Initial hit BP ratio increased 1.0*BP → 1.4*BP.
[*]Final hit AP ratio increased 2.75*AP → 3.25*AP.
[*]Final hit BP ratio increased 1.8*BP → 2.2*AP.
[*]Fully charged hit AP ratio increased 4*AP → 4.75*AP.
[*]Fully charged hit BP ratio increased 2.3*BP → 3*BP.
[/list]
[b]Lightning Grasp:[/b]
[list]
[*]AP ratio increased 1.5*AP → 2.0*AP.
[*]BP ratio increased 1*BP → 1.33*BP.
[/list]
[b]Gain Favor:[/b]
[list]
[*]AP ratio increased 1.5*AP → 2.0*AP.
[*]BP ratio increased 0.8*BP → 1.05*BP.
[*]Beginning animation and full-charge end will now properly count as Showboating.
[*]Increased speed of cancel windows.
[/list]
Senja and Grendel now heal 30% HP when using their Ultimates.
Extended Wingrave’s Righteous Strike range by 100 units.
Kyros’ Arcane Focus will now detonate and reapply itself upon overlapping applications.
[b]Niss:[/b]
[list]
[*]Umbral Aura: AP ratio decreased 2.5*AP → 2.0*AP.
[*]Shadow Step: Fixed an issue causing Niss' Shadow Step to double hit.
[*]Total AP ratio decreased 3.5*AP → 2.8*AP.
[*]Gloom Shroud: Time to charge increased by 37.5%.
[*]Fixed an issue causing Niss' Ultimate to gain too many stacks of Overwhelming Arcana.
[*]Fixed various talent issues for Niss, including Reactivity, Counterplay, Bountiful Innervation, and Rallying Cry talents.
[/list]
[h2]Loot & Progression[/h2]
[list]
[*]Prime Talents now have a unique icon.
[*]Prime Talents are now limited to one, locking the remaining unchosen nodes. NOTE: If you currently have two Prime Talents selected, those points will be refunded
[*]Uncollected loot will now be auto-granted to players upon leaving a Lost Zone or Hunt.
[*]Doubled Reward Tower XP gain.
[*]Removed old unused materials from housing item recipes.
[*]One-time drop pets are no longer sellable.
[/list]
[h2]Mutators[/h2]
[list]
[*]Players can now auto-pick up gold piles based on proximity.
[*]Gloomshroud recharge station encounters have been reduced to 5s and no longer require the player to be near.
[*]Golden Caches now spawn significantly less but are more rewarding.
[/list]
[h2]UI/UX[/h2]
[list]
[*]Added quick access for Resonance Caches to the Character menu.
[*]Added toggle options for Shadows, Map Rotation, Ambient Occlusion, Post Processing, HDR, Hide HUD.
[*]Added in-game text chat.
[*]Fixed various UI issues, including overlapping and incorrect information.
[/list]
[h2]Visual Polish[/h2]
[list]
[*]Improved visual presentation of Gloom Daggers across animations.
[*]Improved visuals for Echo loot.
[*]Improved visuals for the Malefic Maw Echo.
[*]Fixed various visual issues across weapons and HUD elements.
[/list]
[h2]Fixes[/h2]
[list]
[*]Fixed multiple crashes, including during quests, loading, and party joins.
[*]Improved Lobby Browser refresh speed.
[*]Fixed invisible players when joining lobbies from the browser.
[*]Fixed achievements not updating correctly.
[/list]
[h2]Known Issues + Work Arounds[/h2]
[list]
[*]Awakening a weapon missing from your inventory will result in a crash - Ensure the weapon you are attempting to Awaken is in your inventory before Awakening
[*] PS5 Players will need to start a new game and trigger the Founder Pack Item entitlement window (Shortly after completing the first Codex Halls LZ Tutorial) if they want immediate access to their associated Founder Pack items + Founder Coins. - A patch for retroactively granting access to these items without resetting progress is in the works, but will take some more time to create.
[/list]