[h2]Base Game[/h2] [b]With the release of The Skelmar Invasion, we rebalanced the stats of your units and those of opposing units to smooth out the progression to level 15. This has had an impact on the calculation of transport capacity, which has turned out to be greater than initially anticipated. To remedy this, and thanks to your feedback, we have slightly increased the amount of transport capacity conferred by the constitution, which should correct any problems.[/b] [h3]General[/h3] [list][*] Fixed Crossbowman class -> may now carry 2 weapons [*] Fixed Meadowsweet skill tree -> you may now upgrade its skills properly [*] Fixed food reduction bonus that wasn’t properly applied[/list] [h3]CoOp[/h3] [list][*] Fixed items disappearing after clicking on them[/list] [h3]Skill[/h3] [list][*] Berserk status can now be triggered on bear[/list] [h2]The Skelmar Invasion[/h2] [h3]General[/h3] [list][*] Fixed tutorials [*] Added an outline on the Siege banners [*] Fixed issue with NPCs that didn't have their proper clothing [*] Fixed ruin's codex [*] Fixed ruin battle between Skelmars and Creepers [*] Fixed some UI issues[/list] [h3]Battle[/h3] [list][*] Fixed camera issue during execution[/list] [h3]Skill[/h3] [list][*] Fixed “Bullseye” passif[/list] [h2]Pirates of Belerion[/h2] [h3]General[/h3] [list][*] Fixed belerion’s guard recruitment, they can’t be recruited in prison anymore. [*] Fixed Ihrian Helm considered as “Common”. It’s now “Rare”.[/list] [h3]Battle[/h3] [list][*] Fixed Belerion boss battle[/list]