[b]wartales v1.0.32970[/b] [h1]Base Game[/h1] [h2]Bug Fixes[/h2] [h3]Battle[/h3] [list][*] Fixed issues with some skills [*] Fixed crash in Smot’s Arena[/list] [h3]World[/h3] [list][*] Fixed ambient and combat music after using Bard song in taverns or tombs [*] Fixed issue when leaving caves [*] Fixed several issues with ropes and pitons [*] Fixed interactive barrel in Mermant's Fishery [*] Fixed crash after animal units were sent to prison[/list] [h3]Quest[/h3] [list][*] Fixed Abbot Theocene staying in troop after his quest (only for affected saves), we're currently working on a permenant fix[/list] [h3]Rouste[/h3] [list][*] Fixed several issues with Rouste [/list] [h3]Tomb[/h3] [list][*] Fixed issue where it was possible to be stuck after running out of torches[/list] [h1]Belerion[/h1] [h3]Battle[/h3] [list][*] Duels aren’t mandatory anymore: [list][*] Duels are triggered with a contextual skill named “Start a Duel” [*] The skill can be used by a unit in closed combat with a Captain without shield [*] A captain can be killed without using the Duel feature[/list][/list] [list][*] Ship battle map improvement: [list][*] Less ropes on boats [*] Ropes don’t respawn after being used in combat [*] Ropes aren't used as often by AI [*] Units spawn closer to each other[/list][/list] [h2]Bug Fixes[/h2] [h3]Battle[/h3] [list][*] Fixed COOP issue in Duel [*] [spoiler]Fixed Belerion Spear staying in the inventory after the Sea Serpent battle[/spoiler][/list] [h3]World[/h3] [list][*] Fixed crash while docking [*] [spoiler]Fixed issue with Sea Lord that could attack players right after Sea Serpent battle[/spoiler][/list]