This past week, we hosted a Closed Beta of Darktide to help test some of our in-game systems, scale our servers and give you a taste of what to expect with Darktide. Many of you participated, and for that - [b]THANK YOU[/b]! The feedback you provided will help us make an even better game. I assure you, The Emperor noticed! So, for those looking to fine-tune their mouse sensitivity, the ability to call out a “Sniper” in the chat, or those having general performance, frame rate, or crash issues - know that the team is focused on addressing these along with other issues we uncovered in the Beta in advance of launch. This past week has been fun for many of us, especially as we had a chance to sift through the stacks of feedback and data. And as a way of bringing you along the journey, we also wanted to share a few of our favorite insights. Enjoy! [img]https://clan.cloudflare.steamstatic.com/images//38365286/63ae7306dd786522c96d8e507eb7f7f80b3aa7a2.jpg[/img] [b]But. That’s not all. We have an Ogryn-sized surprise for you.[/b] Many of you have joined us in the technical tests and closed beta. We have found these early tests extremely helpful in addressing issues and helping make our game better. So, with that in mind, we want to invite anyone who pre-orders or has already pre-ordered the game an opportunity to [b]play Warhammer 40,000: Darktide as part of a pre-launch Beta period starting November 17th[/b]. This is a chance to start playing the game early, but it will also be critical to helping us fine-tune the game before launch on November 30th. Finally, let me say that we’re blown away by your positive response to Darktide. Thank you for the support and for being part of our journey! Now, back to finishing Darktide. Tertium Awaits! Martin Wahlund and the rest of the Sharks