Patch Notes - What's new in the latest update?
Author: AurochJem,
published 6 months ago,
We've released a brand new patch alongside the new DLC [url=https://store.steampowered.com/app/2668290/Warhammer_40000_Boltgun__Forges_Of_Corruption_Expansion/]Warhammer 40,000: Boltgun - Forges Of Corruption Expansion[/url], so read on below to see what we've added. We are excited that we were able to add 2 highly requested features from players - Horde Mode and a Navigation Guide!
[h1]Main Features [/h1][list]
[*] [b]šHORDE MODE[/b]: Weāve added a free Horde Mode for all players. How long can you survive against the onslaught of heretics and daemons?
[*] [b]š§NAVIGATION GUIDE[/b]: Even the Emperorās finest sometimes get lost. Weāve added a new Navigation Guide that, when activated, shows your next objective and a recommended route to reach it.
[i]The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to - on Nintendo Switch. [/i]
[*] [b]šNEW ACHIEVEMENTS/TROPHIES[/b]: Horde Mode comes with three new Achievements/Trophies to unlock
[*] [b]šBUG FIXES AND IMPROVEMENTS[/b]: Weāve fixed numerous issues and made quality of life improvements - see full notes below
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[img]https://clan.cloudflare.steamstatic.com/images//42470760/a03526df8c80239986c308ee1a981f21126886b9.png[/img]
[h1]QoL Improvements [/h1][list]
[*]Added a new Navigation Guide. This shows your next objective and a recommended route to reach it.
[*] Added a new Option in Accessibility for āChainsword Cutting Modeā. This can now be set to the following:
[olist]
[*] Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)
[*] Hold Input: hold down the input to maintain cutting mode
[*] No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge) [/olist][*] To celebrate our new Forges of Corruption DLC, weāve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)
[*] Added two new control schemes: Alternate Controller Layouts 6 and 7
[*] Made improvements to various screens and UI in the game
[*] Added a confirmation requirement when setting the Screen Mode in Options
[*] Improved Aura of Doom visual effects so they donāt obscure the screen as much
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[h1]Bug Fixes [/h1]
[h2]General [/h2][list]
[*] Numerous text corrections and improvements in multiple languages
[*] Performance and stability improvements and crash fixes across multiple levels
[*] Fixed the Charge ability not working when stood on specific types of scenery
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[h2]Chapter 1 [/h2][list]
[*] Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level
[*] Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators
[*] Silent Martyrs: Fixed a collision issue in the Red Key room
[*] Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter
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[h2]Chapter 2 [/h2][list]
[*] Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player
[*] Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area
[*] Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck
[*] Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player
[*] Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them
[*] Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter
[*] Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save
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[h2]Chapter 3 [/h2][list]
[*] Promethium Supply: Fixed an issue with an invisible wall preventing player movement
[*] Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled
[*] Promethium Supply: Fixed incorrect collision on various pipes
[*] Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear
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[h2]Enemies [/h2][list]
[*] Decreased time it takes for Chaos Space Marine grenades to explode after being thrown
[*] The Great Unclean Oneās bell attack no longer adds an incorrect highlight to nearby enemies
[*] The Great Unclean One will no longer spawn up to 1000 nurglings if left for long periods of time. This was arguably too many nurglings
[*] The correct death quote will now display when the player is killed by the Sorcerer in all circumstances
[*] Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)
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