[img]https://clan.cloudflare.steamstatic.com/images//4649813/f9db7caa1d389687967f0971f059d1180c7b0e3b.png[/img] [list] [*] A bug that caused the notifications about hits, critical hits and destruction of enemy vehicles to not display in Custom Battles and in Assault modes has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/tLc8X71v9owD]Report[/url]). [*] A bug that caused objects with 4 levels of detail (LOD) to stop rendering earlier (at shorter distances) than objects with 2 and 3 LOD on graphics settings below the High preset has been fixed. Now, objects with 4 LOD also disappear at the same range on graphic settings below and including High. Objects here mostly include large objects such as rocks or carriages. [/list] [i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url=https://community.gaijin.net/issues/p/warthunder]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i]