Update 2.37.0.44
Author: War Thunder Commander,
published 4 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//4649813/dec9c5bfdd063d9dceff55698711e71f5f0ccff6.jpg[/img]
[h2]Aircraft[/h2]
[list]
[*] [b]F-15J(M)[/b] — the shifted position of the right underfuselage pylon display on the MFD has been corrected.
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[h2]Ground Vehicles[/h2]
[list]
[*] A bug that caused shaped charge ATGMs and rockets to sometimes fail to interact with the first element of armor that they hit has been fixed.
[*] A bug where shells may not have exploded or burned in their racks after being hit and destroyed has been fixed.
[/list]
[h2]Interface[/h2]
[list]
[*] Base destructions incorrectly displaying in the mission kill feed have been removed. ([url=https://community.gaijin.net/issues/p/warthunder/i/xjH31EnpBjaV]Report[/url]).
[/list]
[h2]Other[/h2]
[list]
[*] A bug that caused gamepad only event selection menu items to not trigger when the menu activation was bound to another combo with A (e.g. opening the menu with LB and the default combo for Scouting LB+A) has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/iLd4F6EHBr87]Report[/url]).
[/list]
[i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url=https://community.gaijin.net/issues/p/warthunder]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i]