[img]https://clan.cloudflare.steamstatic.com/images//4649813/f33c258a631a0dec52a7213e213c170bf5527d8c.jpg[/img] [list] [*] The sounds of ATGMs and unguided rockets flying past the player have been adjusted so that they sound less like jet aircraft flying over, and also sound more distinctive. [*] Squares A1-A2 and partially B1-B2 have been excluded from the available play area on the [Domination #1]Mozdok mission to avoid spawn trap kills on the northern spawn point. [*] The available play area in all missions on the Sinai location have been shifted to the left to exclude the hills, which allowed for control of most of the location and spawn points. [*] All AB missions on the Sinai location now have spawn points located similar to RB/SB missions. [*] [b]J-9[/b] — artifacts have been removed from the cockpit view. [*] [b]SMS Sachsen[/b] — camo mapping has been fixed. [*] Target re-acquisition after short homing break down has been improved for SARH missiles. [/list] [i]The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.[/i]