Update 2.33.0.19
Author: magazine2,
published 11 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//4649813/8d43c1ebb6db1e2edaec54894ebee7fc1279cc61.jpg[/img]
[h3]Ground Vehicles[/h3]
[list]
[*] A bug that caused ammunition on some ground vehicles to instantly replenish at capture points has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/MOqxrXGMEY4s][b]Report[/b][/url])
[*] A bug that caused the counting of APFSDS shells in tasks has been fixed. This bug caused these shells to be counted as shells with a caliber of less than 35 mm, which affected the completion of achievements in the game.
[/list]
[h3]Aircraft[/h3]
[list]
[*] [b]F-15A, F-15J [/b]— the angular speed of a steady turn has been adjusted: at medium speeds — reduced by 1-2°/s, at speeds M 0.7...1.0 — increased by 1-2°/s.
[*] Excessive illumination of cockpits from the flashes of shots in some aircraft has been fixed.
[*] [b]Ka-52[/b] — the visual absence of a co-pilot from the gunner’s position has been fixed.
[/list]
[h3]Naval Vessels[/h3]
[list]
[*] A bug that caused ship decorations at high angles to flip to a vertical position making them unable to be used has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/Ma0GOyKLpbyC][b]Report[/b][/url])
[/list]
[i]The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.[/i]