Update 2.27.1.21
Author: CyberStonka,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//4649813/ed37b7dcba051c45ba44bf882801f66e1ce789d9.jpg[/img]
[list]
[*] The fuze delay for HE shells for the 20mm AN/M2, M3 and Type 99 Model 1 cannons has been reduced.
[*] A bug that caused countermeasures to be selectable in the aircraft protection analysis display has been fixed ([url=https://community.gaijin.net/issues/p/warthunder/i/stdr4He0tTaj]report[/url]).
[*] A bug where a pilot might leave a damaged aircraft on the airfield or aircraft carrier when manipulating engine thrust even though repair was available has been fixed.
[/list]
[h1]Ground vehicles[/h1]
[list]
[*] A bug where the crew can report a scouted target nearby even though the enemy had not yet been detected has been fixed.
[/list]
[h1]Graphics and interface[/h1]
[list]
[*] A bug that caused a horizontal line to appear on the screen after switching from high to low resolution (from 1920x1080 to 1600x900) has been fixed.
[*] A bug where a rejected request to add friends might appear at every game client launch has been fixed.
[/list]
[h1]Atomic Thunder[/h1]
[list]
[*] A bug that might cause a fire effect to remain in the air after the destruction of Hawk has been fixed.
[*] A bug that might cause server crashes and early session termination during the initial stages of the event has been fixed.
[*] The volume of the events background music now depends on the position of the music volume slider in the audio settings.
[/list]
[i]The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.[/i]