Update 2.25.0.15
Author: magazine2,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//4649813/23391bc7e417cdb80ac9ca4cea0fd8bb1161954e.jpg[/img]
[h2]Aircraft[/h2]
[list]
[*] [b]F-16AJ [/b]— Missing ballistic calculator for cannon weaponry in the “air-to-air” mode has been fixed.
[*] [b]Hunter F.58[/b] — BR in RB has been changed from 9.7 to 9.3.
[*] A bug that caused the player to spawn in AB ground battles in an air strike with the UH-1B (Japan) without weaponry has been fixed.
[*] [b]Kikka[/b] - A bug where in the X-Ray view the second Type 5 30mm cannon was missing has been fixed ([url=https://community.gaijin.net/issues/p/warthunder/i/xmBqfGe7sToR]report[/url]).
[*] [b]Kurnass / Kurnass 2000[/b] - A bug that allowed the creation of a weaponry preset with AIM-9G missile together with AIM-7 missile on the wingtip has been fixed.
[/list]
[h1]Ground vehicles[/h1]
[list]
[*] [b]FlaRakRad[/b] — a bug has been fixed where the radar sector remained stationary while turning the turret.
[*] [b]FlaRakRad[/b] - A client crash when measuring range with laser rangefinder has been fixed.
[*] [b]FlaRakRad, ITO 90M[/b] - A bug with missing ammo in X-Ray view has been fixed.
[/list]
[h1]Missions[/h1]
[list]
[*] A bug that caused second team fighters to not respawn correctly in missions of the type [Operation] has been fixed.
[/list]
[i]The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.[/i]