Update 2.19.0.17
Author: magazine2,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//4649813/316bc8ae316b6fd36439a2f5d47a28c21c24340e.jpg[/img]
[h3]Aircraft[/h3]
[list]
[*] [b]Mi-24a, MiG-23BN[/b] — Automatic engine Fire System (EFS) has been added to the modification menu.
[*] [b]Tiger HAP, Tiger HAD[/b] — Missile in the launch containers has been changed from [b]SNEB 26[/b] to [b]SNEB 23[/b].
[*] [b]A-4E Early[/b] — A bug that caused the “6х 500 pounds bombs + ZUNI Mk 32 x24” blocks to go through the bombs in the suspended weaponry sets has been fixed.
[/list]
[h3]Fleet[/h3]
[list]
[*] [b]IJN Settsu[/b] — A bug that caused the ship to move with an offset has been fixed.
[/list]
[h3]Locations[/h3]
[list]
[*] The model of stone on the ULQ graphics setting has been fixed for the location “Tunisia”.
[/list]
[h3]Enduring Confrontation and helicopter PvE[/h3]
[list]
[*] AAA settings for Convoy templates for aircraft “EC” and helicopter PvE have been separated by game mode (other templates already have this settings been separated).
[*] The anti-aircraft accuracy for aircraft and helicopter game modes has been adjusted based on the feedback received from players.
[/list]
[h3]Matching[/h3]
[list]
[*] For the attack UAV, the required number of respawn points has been changed from 550 to 750.
[/list]
[i]The current provided update notes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.[/i]