[img]https://clan.cloudflare.steamstatic.com/images//4649813/0ea47c11f734c8bc96b9ab33da17733ed6aabb04.png[/img] [list] [*] The hit camera for recently respawned enemies that are in a state of temporary invulnerability has been returned. [*] We’ve made changes to the rotation of missions of Ground Arcade and Realistic Battles: [list] [*] [b]Breslau (all missions)[/b] — A session’s minimum BR has been increased from 2.7 to 5.7. [*] [b]Mozdok[/b] — We’ve temporarily disabled all missions except for [b][Domination #1] Mozdok[/b], so that we can assess map preference data for this specific mission. The decision to change the rotation of the mission on Mozdok will be made after we’ve collected and studied statistics. [/list] [*] We’ve also made changes to the rotation of missions in Ground Realistic Battles: [list] [*] [b]European Province (all missions)[/b] — A session’s minimum BR has been increased from 4.0 to 5.7. [*] [b][Domination #1] Pradesh[/b] — A session’s minimum BR has been increased from 6.3 to 6.7. [*] [b][Domination #2] Maginot, [Battle #2] Maginot, [Domination #2] Vietnam, [Battle #2] Vietnam, [Domination #2] Gold Quarry[/b] and [b][Battle #2] Gold Pit[/b] — A session’s minimum BR has been reduced from 7.3 to 6.7. [/list] [/list] [i]The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.[/i]