Hello Everyone, Pleasee checkout patch note below. All the fixes and addons are present both in demo/openalpha version and in the Full version that you can get from [url=store.steampowered.com] Indiegala Website[/url]. Only difference in demo is that once you manage to exit sewers the demo ends. Bug Fixes - Fixed Flying assets for several objects in the map - Changed dialogue UI from "Press Interact" to "Press E" - Changed a BS in DT_PlayerAnimations that didn't cause uzi to aim - Shrine collisions fix - Removed rope from the crusher - Concurency settings for tech guy so he wont talk overhimself - adding tech guys VO to some anims - tweaks to music for panel gameplay - ElectricSubstationPanel setup - Hunters Specific Idle Positioning - Fix Spider and Worm UI in quicktime event - Fix ammo quantity bug on helmet UI New Features - Placed more cars - Added Car Markers - New electrical panel - Added Crosshair "under stress" effect - Added Stress for uzi weapon - voice overs for tech guy