Patch 0.9.1.92 - More Performance Optimization and Demo Pre-Announcement
Author: RiciRick,
published 1 month ago,
[section]Patch 0.9.1.92 - Performance Optimization and Demo Pre-Announcement[/section]
Operatives,
We're excited to bring you [b]Build 0.9.1.92[/b], a patch focused on major performance improvements and optimizations. This update will make your experience smoother, with significant refinements in key areas. Here are the details:
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[b]Performance Optimizations:[/b]
[olist]
[*][b]Nests and Cloned Walkers[/b]: We've optimized the performance of [b]Nests[/b] and [b]Cloned Walkers[/b], which should provide a noticeable improvement in FPS during heavy combat and encounters. We encourage everyone to jump in and try these improvements!
[*][b]Skeletal Mesh Optimizations[/b]: Optimized the skeletal meshes of [b]Blobs[/b] and other large enemies for better performance during combat.
[*][b]Material Fixes[/b]: Fixed bugs related to [b]material excrescence[/b] that were causing performance drops.
[*][b]Texture Improvements[/b]: We've also fixed most texture-related bugs, so you should no longer see any [b]stretched biomass textures[/b] or other texture artifacts.
[/olist]
[img]https://clan.cloudflare.steamstatic.com/images//42117934/0f0b74843895e11cd105d900a8a3f1311866078c.png[/img]
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[b]Visual Updates:[/b]
[olist]
[*][b]Particles and Foliage[/b]: Updated various [b]particle effects[/b] for better visual fidelity, and improved foliage rendering in some areas to make the environment feel more immersive.
[*][b]Explosive Barrels and Canisters[/b]: Added [b]even more explosive barrels and fuel canisters[/b] around the map—use them to your advantage in combat!
[/olist]
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[b]Bug Fixes and General Improvements:[/b]
[olist]
[*][b]P226 Weapon Bug Fixes[/b]: Resolved bugs in the [b]P226[/b] weapon, improving its functionality and reliability.
[*][b]Death Sounds and Animations[/b]: Once again, we've improved [b]death sounds[/b] and [b]animations[/b] for enemies, making encounters feel more dynamic.
[*][b]Loot All Button Fix[/b]: Fixed an issue where the [b]Loot All[/b] button wasn’t working correctly.
[/olist]
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[b]Pre-announcement: Demo Coming Soon![/b]
We’re thrilled to announce that the [b]Vorax Demo[/b] is returning—this time, it's the [b]FULL game[/b]! That’s right, you’ll be able to explore everything the full game has to offer... with just one small limitation ;-) Stay tuned for more details VERY soon!
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We're hard at work preparing for the release of the full demo and encourage you to give the updated nests and cloned walkers a try in the meantime!
[i]Mission Control out.[/i]
The Vorax Development Team