Difficulty settings, QoL and Fixes Update
Author: Niko,
published 5 months ago,
Hello everyone,
We have updated VoidTrain to version 14363, releasing an unscheduled update that many of our players have been eagerly waiting for.
[h2]New features and improvements[/h2]
[h3]World (difficulty) settings[/h3]
After numerous requests, this feature has been added to the game, along with corresponding changes to the main and in-game menu interfaces. World settings are individual for each save and can be changed during gameplay (except for one parameter that requires a session restart). In co-op games, only the host can set these parameters.
World settings include:
[list]
[*] Drop loot on death (yes/no).
[*] Destroy loot on death (yes/no).
[*] Starvation damage (yes/no).
[*] Stack size (percentage adjustment up to x3 of the base stack size).
[*] Damage to train modules (percentage adjustment).
[*] Number of Sharks (base number of sharks in the game; 0 to 1).
[*] Void-creatures (health).
[*] Void-creatures (damage to character).
[*] Soldiers (health).
[*] Soldiers (damage to character).
[*] Swarm (health).
[*] Swarm (damage to character).
[/list]
[h3]Disabling Equipment Animations[/h3]
You can now do this via the game settings (Settings > Game) to reduce the time it takes to equip the hammer, journal, and builder's book.
[h3]Lootcatchers[/h3]
With the new changes, you can place fewer Lootcatchers (now 12 nests instead of 16), but don’t worry:
[list]
[*] Their balance has been improved so they haven't just maintained their efficiency but have even been enhanced.
[*] You can place them next to each other instead of one per platform.
[*] Initially, you have a base number of Lootcatchers, which you can expand using new technologies (the current limit and amount are now displayed in the train construction interface at the depot).
[/list]
[h3]Containers[/h3]
[list]
[*] The base number of slots in all containers has been increased by +2 (T1 container from 4 to 6; T2 container from 6 to 8; T3 container from 8 to 10).
[*] The "Stash" technology now provides +2 slots for the first research and +1 slot for each subsequent research.
[/list]
[h3]Sound Settings[/h3]
The volume settings for player musical instruments and Rofleemo musical instruments are now two separate parameters that can be adjusted independently.
[h3]Shark[/h3]
The cooldown for shark attacks on the train has been increased.
[h2]Fixes[/h2]
[list]
[*] The "A Kind of Magic" achievement was not being granted when using the "Flamethrower" core - fixed.
[*] The "Full Ahead!" achievement was not being granted under certain conditions - fixed.
[*] Fixed the display of fuel consumption for engines when an NPC with the fuel cost reduction perk is assigned.
[*] Additional fixes for the visualization of looting items by hand and their attraction.
[*] Fixed a crash occurring when using the flamethrower in some cases.
[*] The weapon repair button in the Armory did not work when using a gamepad - fixed.
[*] Other minor fixes.
[/list]