Hello everyone, We have updated VoidTrain to version 14363, releasing an unscheduled update that many of our players have been eagerly waiting for. [h2]New features and improvements[/h2] [h3]World (difficulty) settings[/h3] After numerous requests, this feature has been added to the game, along with corresponding changes to the main and in-game menu interfaces. World settings are individual for each save and can be changed during gameplay (except for one parameter that requires a session restart). In co-op games, only the host can set these parameters. World settings include: [list] [*] Drop loot on death (yes/no). [*] Destroy loot on death (yes/no). [*] Starvation damage (yes/no). [*] Stack size (percentage adjustment up to x3 of the base stack size). [*] Damage to train modules (percentage adjustment). [*] Number of Sharks (base number of sharks in the game; 0 to 1). [*] Void-creatures (health). [*] Void-creatures (damage to character). [*] Soldiers (health). [*] Soldiers (damage to character). [*] Swarm (health). [*] Swarm (damage to character). [/list] [h3]Disabling Equipment Animations[/h3] You can now do this via the game settings (Settings > Game) to reduce the time it takes to equip the hammer, journal, and builder's book. [h3]Lootcatchers[/h3] With the new changes, you can place fewer Lootcatchers (now 12 nests instead of 16), but don’t worry: [list] [*] Their balance has been improved so they haven't just maintained their efficiency but have even been enhanced. [*] You can place them next to each other instead of one per platform. [*] Initially, you have a base number of Lootcatchers, which you can expand using new technologies (the current limit and amount are now displayed in the train construction interface at the depot). [/list] [h3]Containers[/h3] [list] [*] The base number of slots in all containers has been increased by +2 (T1 container from 4 to 6; T2 container from 6 to 8; T3 container from 8 to 10). [*] The "Stash" technology now provides +2 slots for the first research and +1 slot for each subsequent research. [/list] [h3]Sound Settings[/h3] The volume settings for player musical instruments and Rofleemo musical instruments are now two separate parameters that can be adjusted independently. [h3]Shark[/h3] The cooldown for shark attacks on the train has been increased. [h2]Fixes[/h2] [list] [*] The "A Kind of Magic" achievement was not being granted when using the "Flamethrower" core - fixed. [*] The "Full Ahead!" achievement was not being granted under certain conditions - fixed. [*] Fixed the display of fuel consumption for engines when an NPC with the fuel cost reduction perk is assigned. [*] Additional fixes for the visualization of looting items by hand and their attraction. [*] Fixed a crash occurring when using the flamethrower in some cases. [*] The weapon repair button in the Armory did not work when using a gamepad - fixed. [*] Other minor fixes. [/list]