Patch notes for version 1.0.3
Author: Studio Cut to Bits,
published 4 months ago,
We have released a new patch for Venture to the Vile that will significantly improve performance on PC and Steam deck. We have also addressed issues of players preventing side quests and achievements. We have resolved over 250 issues and tasks in this patch and the highlights of the fixes are as follows.
[list]
[*] Optimization to address crashing and performance issues on PC and Steam deck
[*] Quality settings have a greater impact on game performance
[*] Implementation of “Homing Harmony”, an unlockable skill to find items in a level
[*] Implementation of the time skip feature that allows players to progress time (unlocked in Act 3)
[*] Enemy and Combat Balancing (go to the VttV discord for more detailed information)
[*] Audio polish
[*] Increased the number of supported resolutions
[*] Achievement bugs resolved (retroactive)
[*] Skill page UI improvements
[*] Added a limit to Maximum upgradeable health
[*] Game completing percentages have been fixed
[*] Increase the chance of catching rare fish
[*] All rabbits will be respawned to ensure ev
[*] Costume related bugs
[*] Added checks to make it harder to fall through the world
[*] Will-o-wisps in the Lost Thicket fixed
[*] Side quest fixes
[/list]
Thank you for playing Venture to the Vile and being patient with us as we improve the game. We will continue to support and improve the game so I hope you all have a great time playing.
Join our discord for game discussion and additional information on the game!
https://discord.gg/jv2dPDqEBY