Patch 1 Forest Tribe - Archer damage decreased (54 > 24) - Archer health decreased (230 > 190) - Passive healing increased (100 > 200) Mushroom Tribe - Mini Mushroom damage increased (24 > 30) - Mini Mushroom health increased (90 > 160) - Big Fungus move speed increased (0.6 > 0.9) - Big Fungus damage increased (106 > 156) Frost Tribe - No changes Global - Main Building health increased (4000 > 5000) - Mini defense building attack speed increased - Spell cost increased (9 > 11) Bug Fixes - Fixed a bug where destroying and replacing a building in the same round allowed spells to destroy the new one Other - Stat tracking adjustments (Should be easier to detect which tribes are performing better than others)