Today’s patch includes some further fixes for Xbox issues, among other things! There will be a few more patches before all the Xbox issues have been fully resolved, but this is at the very least a step in the right direction. [h2]Patch notes: [/h2] [h3]Fixes & Improvements:[/h3] * Backups are no longer deleted after being restored, so the same backup can now be restored multiple times. * World saves with missing .fwl files now show up in the Manage Saves menu so that they can be deleted. * Fixed a bug where backups couldn't be restored if the main save file was missing its .fwl file. * Fixed a bug that made world saves in cloud storage create a blank .old file when saving, instead of no .old file. * Player & ship markers are now shown correctly above map pins on the minimap * Lighting effects reduced when using “reduce flashing lights” setting for Eikthyr antlers, all boss spawning, guardian power and boss stone activation * Network compatibility version is now displayed separately in the console and log file and each non-pc platform has a platform prefix in the version text [h3]Console:[/h3] * Improved stability and performance of world saving to decrease chance of saves being corrupted on microsoft store and xbox * Save files that were corrupted as a result of incomplete file operations in cloud storage are detected and can no longer be started as empty worlds * Fixed a bug where the time stamps of cloud saves were retrieved as UTC instead of local time.