Patch 0.212.7 – Mistlands!
Author: IronMontilyet,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//33695701/fa8f53f2c63be027331c9d708bef681b50f54087.png[/img]
Gather your friends and gear up, for it’s time to embark on the voyage to the Mistlands! We have worked hard on this update for the past nine months now, and we’re so happy to finally be able to share it with all of you.
We would like to say a big thank you to everyone who has participated in the Public Test period for this update, as your feedback has been very helpful. Given that Valheim is in Early Access some things are still subject to change, of course, but right now we feel assured that the Mistlands update is stable and ready for all of you.
[b]An important thing to note is that the Mistlands biome will only generate in areas you have not yet discovered. Therefore, if you have explored a lot of your world, you might be better off starting a new one in order to actually be able to travel to the Mistlands. As per usual, mods will also most likely cause the game not to launch, as they are only compatible with the latest Live version of the game. If you have mods, you will either need to remove them or wait for the mod to be updated before you can play.[/b]
If you have managed to keep yourself from playing during the Public Test period we suspect you’re rather eager to dive into the game by now, so we won’t make this post particularly long. You’ll find the full patch notes behind the spoiler marker further down in this post, below the abbreviated version. You will also find the gameplay trailer, in case you want to take a peek at what the Mistlands will hold before you enter.
We do have one more treat for you though! You might remember the Viking trio from our [url=https://steamcommunity.com:/linkfilter/?url=https://youtu.be/pZbVOl8tAmg]Hearth & Home trailer[/url] last year, and you can now rest assured that their adventures aren’t over. See for yourself what their journey to the Mistlands looks like in this brand new animated trailer:
[previewyoutube=TyHAvmBKK50;full][/previewyoutube]
[h2]Abbreviated Patch Notes:[/h2]
[h3]New content:[/h3]
[b]New biome – Mistlands:[/b]
* New mechanics
* 9 new creatures + Mistlands boss
* More than 20 new crafting materials
* 2 new crafting stations, 3 crafting station extensions, and 3 other resource/crafting constructions
* 15 new food items
* 3 new potions
* More than 25 new craftable items (weapons, armours & tools)
* More than 35 new building/furniture pieces for building, decorating and defending your base
* New type of dungeon
* New lore stones
* New dreams
* New music
[b]Misc:[/b]
* Fishing update
* 12 new emotes
* 9 new hairstyles and 7 new beard styles
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)
[h3]Fixes & Improvements:[/h3]
* Various console command improvements
* Multiple animations have been updated and improved
* Multiple VFX have been updated and improved
* Various other tweaks
[previewyoutube=cZOuBjvETR8;full][/previewyoutube]
[h2]Detailed Patch Notes:[/h2]
[spoiler][h3]New content:[/h3]
[b]New mechanics:[/b]
* Wisplight (Move the mist out of your way using stationary wisplights or one that follows you wherever you go)
* Magic! (Eat foods with Eitr in order to use magic staves, and develop the new skills Elemental Magic and Blood Magic)
* Mushroom farming (The new Mistlands mushrooms can be grown from the comfort of your own home)
* Poultry (Get eggs, hatch and raise chickens, take care of your hens and get more eggs!)
* Friendly/unfriendly NPCs (They’re on your side as long as you don’t upset them!)
[b]New creatures:[/b]
* Enemy: Seeker
* Enemy: Seeker Brood
* Enemy: Seeker Brute
* Enemy: Gjall
* Enemy: Tick
* Creature: Hare
* Creature: Hen (and Chick)
* NPC/Enemy: Dvergr (Rogue and Mage)
* NPC: Munin – raven of lore
* Boss: The Queen
[b]Crafting:[/b]
* Material: Black marble
* Material: Yggdrasil wood
* Material: Blood clot
* Material: Soft tissue
* Material: Refined eitr
* Material: Sap
* Material: Royal jelly
* Material: Magecap
* Material: Jotun puffs
* Material: Egg (can be purchased from Haldor, or lain by hens)
* Material: Raw chicken meat
* Material: Raw seeker meat
* Material: Raw hare meat
* Material: Scale hide
* Material: Carapace
* Material: Mandible
* Material: Bilebag
* Material: Mechanical spring
* Material: Black core
* Material: Dvergr extractor
* Material: Wisp
* Material: Sealbreaker fragment
* Workstation: Black forge
* Black forge extension: Black forge cooler
* Workstation: Galdr table
* Galdr table extension: Rune table
* Cauldron extension: Mortar and pestle
* Crafting construction: Eitr refinery
* Misc: Wisp fountain
* Misc: Sap extractor
* Resource location: Giant Remains
* Resource location: Ancient roots
* Tree type: Yggdrasil shoot
[b]New food items and potions:[/b]
* Food: Cooked egg
* Food: Cooked chicken meat
* Food: Cooked seeker meat
* Food: Cooked hare meat
* Food: Magecap
* Food: Jotun puffs
* Food: Misthare supreme
* Food: Meat platter
* Food: Mushroom omelette
* Food: Yggdrasil porridge
* Food: Seeker aspic
* Food: Salad
* Food: Fish n’ bread
* Food: Honey glazed chicken
* Food: Stuffed mushroom
* Potion: Major health mead
* Potion: Lingering stamina mead
* Potion: Minor eitr mead
[b]New craftable items:[/b]
* Tool: Wisplight
* Tool: Black metal pickaxe
* Tool: Dvergr lantern
* Key: Sealbreaker
* Weapon: Mistwalker (sword)
* Weapon: Jotun bane (axe)
* Weapon: Demolisher (sledge)
* Weapon: Carapace spear
* Weapon: Himmin afl (atgeir)
* Weapon: Spine snap (bow)
* Arrows: Carapace arrow
* Weapon: Krom (two-handed sword)
* Weapon: Skoll and Hati (dual-wielded knives)
* Weapon: Arbalest (crossbow – new skill!)
* Bolts: Iron Bolt, Bone Bolt, Black Metal Bolt, Carapace Bolt
* Weapon: Staff of frost (elemental magic – new skill!)
* Weapon: Staff of protection (blood magic – new skill!)
* Weapon: Dead raiser (blood magic – new skill!)
* Weapon: Staff of embers (elemental magic – new skill!)
* Bomb: Bile bomb
* Ballista ammunition: Black metal missile, Wooden missile
* Shield: Carapace shield
* Shield: Carapace buckler
* Armour set: Carapace breastplate, Carapace greaves, Carapace helmet
* Armour set: Eitr-weave robe, Eitr-weave trousers, Eitr-weave hood
* Cape: Feather cape (New status effect: Feather fall)
[b]New building and furniture pieces:[/b]
* Building pieces: 14 Black marble pieces (1m square block, 2m square block, 2m rectangle, arch, plinth, plinth corner, wide column, small column, floor, triangle floor, cornice, cornice corner, stairs & quarter spire)
* Building pieces: 2 Angled Darkwood beams (26o & 45o)
* Building pieces: 2 Angled Iron beams (26o & 45o)
* Building piece: 2 Spiral stairs (left & right)
* Building piece: Dvergr metal wall
* Furniture: Hare rug
* Furniture: Black marble bench
* Furniture: Black marble throne
* Furniture: Black marble table
* Furniture: Wisp torch
* Furniture: Blue jute drapes
* Furniture: Blue jute curtain
* Furniture: Blue jute carpet
* Furniture: Dvergr wall lantern
* Furniture: Dvergr lantern pole
* Stack: Yggdrasil wood
* Stack: Black marble
* Defence: Dvergr stake wall
* Defence: Dvergr sharp stakes
* Defence: Ballista
* Defence: Trap
[b]Misc:[/b]
* New music (Mistlands, Mistlands boss, Mistlands locations, other locations & Haldor)
* New dreams
* New lore stones
* New locations (Various Dvergr outposts, Dvergr ruins and more)
* New dungeons (Infested mines)
* New hair styles (Curls 1, Curls 2, Gathered braids, Neat braids, Pulled back curls, Royal braids, Short curls, Single bun & Twin buns) and beard styles (Braided 4, Braided 5, Royal 1, Royal 2, Short 4, Stonedweller & Thick 2)
* New emotes (Blow kiss, Bow, Cower, Cry, Dance, Despair, Flex, Come here, Headbang, Kneel, Roar & Shrug)
* New events (“What’s up gjall?” & “They sought you out”)
* yagluth_thing is now Torn Spirit
* New Forsaken power
* Haldor’s stock will update depending on boss progression
* Terrain generation change, to increase the amount of Mistlands on the map
* Enabled Yule seasonal items (Yule tree, Yuleklapp, Yule wreath, Yule garland and Mistletoe)
[b]Fishing:[/b]
* New fish types (Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Magmafish, Northern salmon & Coral cod) and craftable baits for each biome (Mossy, Sticky, Cold, Stingy, Misty, Hot, Frosty & Heavy)
* Fishing is now a skill that improves stamina use and pull speed
* Fish can now be picked up and mounted on item stands, or can be made into raw fish at the cooking station instead
* Fish can now be different sizes that give more raw fish
* Fish now follow the waves’ movement
* Fish can now jump over the water, and flop around on land
* Fish now appear in ice caves
* Correct key hints will be shown when fishing
[h3]Fixes & Improvements:[/h3]
[b]Console command improvements:[/b]
* There will now be a proper error message if commands aren’t entered correctly
* ‘nocost’, ‘god’ and ‘ghost’ can optionally be specified to on or off
* ‘location’ can now optionally specify ‘save’ to not disable world save
* ‘spawn’ can now specify ‘i’ to only spawn an object if it’s not already in your inventory
* ‘recall’ (makes a server wide recall of all or named players, to your position)
* ‘aggravate’ (aggravates all nearby neutrals)
* ‘restartparty’ (resets PlayFab network when on crossplay, can be used by both host and client)
* ‘killall’ replaced with ‘killenemies’ and ‘killtamed’
[b]Misc:[/b]
* Multiple animations have been updated and improved
* Multiple VFX have been updated and improved
* Stamina level is now saved on logout
* Removed stamina usage multiplier when running uphill
* Reorganised building GUI
* Rugs no longer flicker when placed on top of each other
* Reworked knockback mechanics
* Map icons can no longer be deleted or crossed when hidden
* Holstering while dodging will no longer lock the weapon holstered
* The durability should now always be shown correctly
* Biome music will now be played correctly when continuous music is disabled
* Deadspeak fixed for Bonemass, Moder and Yagluth
* Disabled Jack-o-turnip seasonal item
* Minor performance tweaks
* Axe now has a special attack
* Some enemies now have weak spots[/spoiler]
[b]Once again, please remember that you need to visit unexplored areas in order to actually find the new Mistlands content. If you have already discovered an area, it will not generate the updated biome. If you cannot find any unexplored Mistlands, you might need to start a new world. If your game doesn’t start, please make sure you don’t have any mods installed.[/b]