Welcome to the first bug fixer patch since Hildir's Request was released! As you can see it's quite a list, with various fixes to things such as the snapping system and the enemies. One of the more notable fixes is of course the added functionality which lets you use the world modifiers on dedicated servers as well – check out the dedicated server manual for the full instructions for that! [h3]Abbreviated Patch Notes:[/h3] * New build piece: Blue standing brazier * Server modifiers can be set to dedicated servers directly * Extended Haldor music * Added player list to pause menu * Balance improvements * Lots of bug fixes and world modifier fixes [h3]Detailed Patch notes:[/h3] [b]Fixes & improvements:[/b] * New build piece: blue standing brazier * World modifiers and presets can now be set to dedicated servers using parameters in the startup batfile (see manual) or using the console as an admin * Updated dedicated server manual to include information on setting world modifiers * Fixed modifier summary being displayed incorrectly after choosing the casual preset * Added player list to pause menu * Several more console commands are now available for admins: setworldpreset, resetworldkeys, setworldmodifier, players, setkey, removekey, resetkeys, listkeys (displays list on dedicated server), sleep, skiptime, restartparty and genloc (takes time - may cause disconnects). * Updated Haldor music to a new extended track * Resource scaling fixes for dragon egg, fishing pole and skeleton chest * Disabled a hugin hint spreading disinformation about Hildir * Haldor and Hildir dialogue lines will be displayed a bit longer to make them easier to read * You will no longer switch between snapping points while having the console or chat open * Building mode won’t be visible while dying when playing with the modifier that keeps equipped items * Fixed snap points naming for hot tub, oven and removed one excess snap point for barberstation * Changing alternative snapping mode, zooming in or pressing some gamepad buttons will cancel build piece removal to prevent unintentional behaviour * Darkwood beam snap point naming matched with other beams * Changed some snap points on wood gate and darkwood gate * Black marble bench and table no longer take rain damage * You can now activate the guardian power again when using the hammer, hoe & cultivator * Starred fenring cultist can no longer drop multiple trophies * Fenring cultist in events can no longer spawn multiple trophies * Increased crafting station radius should now block spawn area and stop items from despawning correctly * Stopped some pickables from scaling above max stack with resource rate modifiers * Mobs spawned by bosses will now aggro the player even when playing with the passive mobs modifier since the boss already was aggroed * Reduced HP on mini-bosses spawned during Hildir events by 50% * Brenna is now more resistant against knockbacks * Ballista updated to accept trophies from the Hildir’s Request bosses * Fixed rare crash while respawning in an area at the same time as monster dies in multiplayer * Fixed issue with the Elder and Moder triggering incorrectly when using player based events * Item tooltip will be displayed when hovering while dragging another item * Replaced all texts fields to be clearer and more optimised * Replaced all text input fields with new component to work on all platforms * World modifier tooltip has background now * Fixes to vegetation shader * Added click sounds for ingame UI * Fixed keyhint for adding a server * Added some missing keyhints * Player position is saved on manual save * Clicking outside map pin input closes input field now [b]Xbox:[/b] * Added auto-run toggle to accessibility settings on Xbox * Opening cheat console no longer hides UI * Changing snapping doesn’t make you fly down anymore * Chat no longer opens when opening info panel * Opening settings for the first time no longer freezes the game * Camera is now locked when placing a map pin * Using a vegvisir with a controller no longer pings