Waahaa! This was a long one. Sorry for the delay, but we were waiting for a specific patch to the steam socket API, and it just went live today! (the fix in question is not listed in the steam changelog). I recommend you to make sure steam has updated to the "Mar 22 2021" version (Steam->Menu->Help->About Steam). Steam will of course automatically update itself to this version. Lots of big and small changes in this patch, some gameplay tweaks and some bug fixes. NOTE: Don't forget to update your server as well. * Campfire,Bonfire & hearth take damage when dealing damage * Reinforced chest inventory space increased to 6x4 * All boss drops can now float on water * Sunken crypt entrance tweaked (to stop tombstones from getting stuck) * Fixed rotation of Wood tower shield on item stands * Deathsquito & Drake trophy drop rate increased * 1 & 2 Star creature HP fix * Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame) * Harpoon does not work on bosses anymore * Ingame console disabled by default (add launch argument "-console" to enable) * The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added. * Improved enemy projectile reaction system * Battle axe tweaks (hits multiple enemies easier) * Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies) * Blackforest stone tower tweaks * Ward system fixes (You can no longer place a new ward where an enemy ward overlaps) * Comfort calculation fixed * "Failed to connect" error message fixed * Serpent trophy stack fix * Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common) * Megingjord item-collider fix * Added a slight use-delay on Hammer, Hoe & Cultivator * Hammer remove auto-repeat added * Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible) * Dolmen location fixes (Stop top stone from falling for no reason) * Fixed removing item from item-stand not always syncing item stats * Server list refresh button can be pressed before the entire list has been downloaded * Better bad connection detection * Fixed issue causing server to send more data the longer a client was connected * Localization updates