[previewyoutube=fxuntaOsmMg;full][/previewyoutube] Creating a realistic urban environment can be a challange. Especially at a 1:1 scale. Leveraging the power of OpenStreetMap vector data, we craft our buildings with precision and detail. But that's not all! 🌆 With the integration of the Houdini engine, we take our simulation to the next level. All non-landmark buildings are meticulously generated by spawning instances of wall elements, ensuring a diverse and authentic cityscape for you to drive through. See you in Barcelona. Hasta La Proxima, Mike