Upgrading Our Engine | Update 31.2
Author: bshapiroalbert,
published 1 year ago,
[img]https://i.imgur.com/f2v3dgH.gif[/img]
[h3]Unity Engine Upgrade[/h3]
We’ve updated Unity, the game engine we use to create Universe Sandbox. While you won’t see immediate changes, this will allow us to utilize new features for future [url=https://universesandbox.com/blog/2022/05/universe-sandbox-roadmap-2022-beyond/#enginerewrite]improvements to our physics simulation[/url].
[img]https://clan.cloudflare.steamstatic.com/images//4425618/2f0790934dd669929c9325aed35c09a1acc776cf.png[/img]
[h3]Instant Water Flow[/h3]
Use the Settle Water button to immediately stabilize the water level of a planet.
[img]https://clan.cloudflare.steamstatic.com/images//4425618/8395e970bcc95d58e37bb8b845f11d766f376e22.gif[/img]
[h3]More Highlights[/h3]
Control the lowest temperature of space with the Background Temperature. By default, this is set to 2.73 Kelvin to approximate the [url=https://en.wikipedia.org/wiki/Cosmic_microwave_background]Cosmic Microwave Background[/url]. Adjust it under
[b]Simulation > Advanced Simulation Settings > Temperature > Background Temperature[/b]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/73c491507e5461bc7159c2a26311c3c1e9d99779.png[/img]
Random object icons in the Add tool have been updated
[table]
[tr]
[td]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/bb0d3d0bda8e09f47acbb7c92b79bdf0d1e8ac61.png[/img]
[i]Before[/i]
[/td]
[td]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/351a0b50886e9ee1d56c11e9abd7496bec0ffa0e.png[/img]
[i]After[/i]
[/td]
[/tr]
[/table]
Learn about habitable zones and how Universe Sandbox models them in our guide
[b]Guides > Science > Habitable Zones[/b]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/af356fc71d1e4724f1a546cc3cbc02e8e17f6f51.gif[/img]
Stellar collisions now partially merge and transfer mass before going supernova
[table]
[tr]
[td]
[img]https://i.imgur.com/nfLqv65.gif[/img]
[i]Before[/i]
[/td]
[td]
[img]https://i.imgur.com/zpe9l02.gif[/img]
[i]After[/i]
[/td]
[/tr]
[/table]
Collision shockwaves are now realistically circular
[table]
[tr]
[td]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/15847b9c21530e6312c9e18fc235f448f2e67c27.gif[/img]
[i]Before[/i]
[/td]
[td]
[img]https://clan.cloudflare.steamstatic.com/images//4425618/5c35485d926033c325affd98943ce4dc09ebc4e9.gif[/img]
[i]After[/i]
[/td]
[/tr]
[/table]
Particles now collide more consistently, and gas cloud momentum is now transferred to and from impacting objects
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[tr]
[td]
[img]https://i.imgur.com/fcTSMAz.gif[/img]
[i]Before[/i]
[/td]
[td]
[img]https://i.imgur.com/zO7ZWpD.gif[/img]
[i]After[/i]
[/td]
[/tr]
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This update includes 3+ additions and 27+ fixes and improvements.
[url=http://universesandbox.com/whatsnew" data-type="URL" data-id="http://universesandbox.com/whatsnew]Check out the full list of What's New in Update 31.2[/url]
Please report any issues on our [url=http://steamcommunity.com/app/230290/discussions/1/]Steam forum[/url], [url=https://discord.gg/us]on Discord[/url], or in-game via Home > Send Feedback.