[img]https://clan.cloudflare.steamstatic.com/images//44238066/f7ec780179485f8847ad45afefe7182acb887526.png[/img] Hello Directors! Thank you again for your continued support and feedback. We're happy to announce that the second hotfix for Undead Inc. is now live! [b]Here's what's contained in this patch:[/b] [list] [*] Sandbox Time map now unlocks correctly after finishing Your Own Monster [*] Fixed tutorial logic in Your Own Monster [*] Maintenance Staff will not run out of stamina [*] Fixed an issue with camera zooming during the sequence where Coleman fights the police [*] Hovering over commands in the command menu will now move the highlighter and show the name of the command [*] Added several Extraction improvements [*] If the Extraction slider is down and the Director is not in the Director's Office, the Director's Office has a Mission Highlight around it to clarify why the button can't be pressed [*] Fixed Extraction probability logic: Some Staff would never succeed in salvaging certain rooms [*] Extraction Suitcases are now more visible [*] Removed the Mark/Unmark for Excavation command from Excavatables [*] Stamina cost of "passive work" (i.e. idling in rooms, waiting for patients) cut in half. [*] Numerous performance and stability improvements [/list] If you run into any bugs, please report them to our support team here: [url=https://www.team17.com/support/]https://www.team17.com/support/[/url] https://store.steampowered.com/app/2104880/Undead_Inc/