Update #43 Bugfixes & Balance
Author: Gamious,
published 6 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8874941/e13647d0e17f9dce0e53512ef7fdb08b9c3f7ab1.png[/img]
[h1]Dear non (or sometimes) spillers of oil,[/h1]
We're still busy fixing bugs left and right, but we also found the time to balance the game a bit better. It's not a big update, but an update nonetheless!
[h1]Turmoil changelog for version 2.0.9[/h1]
In this update we fixed several issues with treasure generation and the treasures marketplace (thanks to the community members who reported it). The prices and availability on the treasures marketplace has also been made a bit more forgiving.
[b]Bugs[/b]
[list]
[*]Fixed that the buy/sell prices of treasures in the Underground Collection did not properly scale depending on the area they are found in.
[*]Fixed that the fog did not rise 2 months faster in The Heat Is On levels as intended.
[*]Fixed that one artefact of each area would not spawn in that area, requiring you to buy it on the treasures marketplace every time.
[/list]
[b]Balance[/b]
[list]
[*]Decreased maximum price that treasures are sold at on the Underground treasures market.
[*]Increased minimum and maximum price that collectors will offer you on the [*]Underground treasures market.
[*]Collectors on the Underground treasures market will no longer offer to sell you treasures that you already own or offer to buy treasures that you do not own.
[/list]
[b]Quality of life[/b]
[list]
[*]The end-of-level charts now show details when you hover over the appropriate toggle button.
[/list]