May 16 Patch Notes
Author: ulufarkas,
published 6 months ago,
[list]
[*] Added "Income Per Capita" stat to the provinces.
[*] "Income Per Capita" now affects happiness of a province.
[*] Added new map mode: "Prosperity", stands for "Income Per Capita". (I know, they are different in real life, but it is just a game.)
[*] Now a province will have a chance to shift votes to the ruling party according to their income per capita. A higher "Income Per Capita" value will reward the ruling party, lower value will cause them to lose votes. This will happen in random amount of provinces, every week.
[*] "Income Per Capita" also affects happiness of a province apart from the vote shift.
[*] Added "Cancel Improve Relations" function.
[*] Added 2 new achievements.
[*] Fixed a game load bug which causes every province to set their GDP to a fixed value. However this fix will not affect broken values which exists already.
[*] Also, several minor fixes which does not worth to mention here.
[/list]