[h3]April 14[/h3] [list] [*] The player party can now appoint a new mayoral candidate for the upcoming elections. (Currently, when the player appoints a new candidate for a province where they have already taken the mayorship, it also changes the mayor. This will be adjusted in the next update to cause trouble for the player) [*] The reputation of mayoral candidates now influences election results. The mayoral candidate with the highest reputation gets more votes than his/her party would normally get in higher municipal elections, the mayoral candidate with the lowest reputation loses votes for his/her party). But remember, mayoral candidates' fame does not apply to mayoral polls! (This was something that was requested, a lot of people requested that surveys to not give exact results, so I left it that way. If you think surveys should continue to give results very close to elections, please mention it in the comments section of this devlog). [*] Mayoral candidates now have power along with fame and age. With power, they can be a problem for their party when they leave it. [*] Fixed bugs that caused more than a dozen games to crash, including sending an alliance proposal to a party with a negative relationship causing the game to crash. [*] Fixed some localisation typos and made some hints more informative. [*] Added a developer message that appears when the game is launched for the first time. [/list] [h3]The next update will include:[/h3] [list] [*] Other parties will also be able to hold rallies, so they too will dynamically gain or lose votes every week! [*] If the current mayor has very high power and fame, but the player party appoints a new candidate to replace the current mayor, the province may lose votes. [*] Appointing a candidate of lower power to replace the current mayoral candidate may cause your mayoral candidate to join another party with less fame or power. [*] The ability to persuade another party's mayoral candidate to join your party. [/list]