Hey everyone! I’m excited to share the latest updates for the game, including new features, improvements, and tons of bug fixes to enhance your gameplay experience. [h1][b]What's New:[/b][/h1] [list] [*][b]Rifle Model Upgrade:[/b] The rifle now features a red scope at the end, making it easier to aim and hit your target. [*][b]New Crafting System (50% Complete):[/b] The new crafting system is well underway. While it’s still a work in progress, the framework is fully laid out and ready for future updates. [*][b]AI Bug Fixes:[/b] I've squashed tons of bugs related to monster and wolf AI, particularly around hitbox detection, making encounters smoother and more reliable. [*] [b]Player Models:[/b] To simplify testing, I've temporarily removed all player models except for Female1. This will help streamline the process as I focus on core gameplay. [*][b]Improved Player Handling:[/b] Significant improvements have been made to player handling and overall game feel, making movement and actions more responsive. [*][b]Crouching Animation Fix:[/b] The crouching animation now works properly, adding to the realism and fluidity of character movement. [*][b]New Crafting Items:[/b] Batteries, Duct Tape, Glass Bottles, and Cloth Strips have been added as spawnable items for crafting, expanding your survival toolkit. [*][b]New Points of Interest (POIs):[/b] A few new POI locations have been added to the current map to make it feel less barren. These locations also spawn the new crafting items mentioned above. [*][b]Lighting Overhaul:[/b] A major lighting overhaul has been implemented, enhancing the atmosphere and immersion. [*]I[b]n-Game Bug Report Option:[/b] There’s now an in-game bug report option in the settings menu. If you encounter any issues, please report them directly through the game, and I’ll do my best to fix them ASAP! [/list] You can check out all the changes in detail in Devlog 02 and the Changelog window on the main menu. Thanks for your continued support! Join the Discord: https://discord.gg/XMEEhhWb