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Think of this latest Tomb Raider patch as the conditioner for AMD's fancy hair tech TressFX. Owners of Nvidia cards had been experiencing extreme optimisation issues when choosing to let Lara's hair wave free and loose. The update should smooth out those issues, bringing specific stability fixes for Nvidia and Intel cards, as well as "small" improvements to TressFX rendering.

Its success is still up for debate. A post on the Steam forums suggests that the game is now far more stable, but some issues still persist when TressFX is enabled. A Nvidia representative previously apologised for the problems, and said that they were working with Crystal Dynamics on a fix. Hopefully a driver update can finally put an end to this bad hair day. Otherwise, Crystal Dynamics may have to rinse and repeat. (I'm so sorry.)

Full patch notes below. For extended thoughts on the game that aren't solely centred around Lara's follicles, check out our review.

Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware.
Fix for players being unable to progress related to the boat in the beach area.
Some fixes for crashes on startup and when selecting Options.
Some small improvements to TressFX hair rendering.
Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode.
Fixed a problem that caused some users to not be able to use exclusive fullscreen.
Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion.
Fixes related to the benchmark scene and benchmark mode.
Various other small fixes.