[img]https://clan.cloudflare.steamstatic.com/images//44620041/58ec7fc8c05b184f06b86505e2d0d546ffe3a6cc.jpg[/img] [h1]Patch Notes[/h1] [h3]All Games:[/h3] [list] [*] Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode [*] Lara’s character now disappears when the camera gets too close instead of clipping through her head [*] Fixed issue where Steam achievements would sometimes have the wrong descriptions [*] Action indicator will not display if Lara is unable to interact with an object [*] Achievement “Ready to Raid” now unlocks when completing the proper conditions [*] Achievement “Exaggerated Threat” now only unlocks when completing the proper conditions [*] Achievement “Gifts of Wonderland” now unlocks when completing the proper conditions [*] The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes [*] Improved translation in various languages [*] Dynamic lighting now corresponds more accurately to the original games [*] A special outfit for Nightmare in Vegas added [*] Bloody T-Rex Lara outfit now available in Photo Mode [*] New Photo Mode poses [*] Lara’s hair no longer expands/contracts in HD mode [*] Addressed graphical issues on many doors where the textures would flash rapidly [*] Improved rain, fire, and smoke effects [/list] [h3]Tomb Raider I:[/h3] [list] [*] Windows in Natla’s Mines are now properly transparent [*] Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level [*] Lara can now destroy the Scion with all weapons [*] Updated lightning in Thor room of St. Francis’ Folly [*] Updated missing textures in The Lost Valley [*] Flare control option is no longer grayed out in Tomb Raider I [*] Updated skybox for Lara’s Home [/list] [h3]Tomb Raider II:[/h3] [list] [*] Updated spiderweb textures in HD mode [*] Lara now properly grabs ledges when running off and holding the grab buttons [*] Resolved missing muzzle flashes in cutscenes [*] Resolved camera twitching when Lara approaches the ledge in Living Quarters [*] Updated incorrect textures on the walls in The Deck [*] Resolved small gap between some textures in The Great Wall [*] Lights in HD mode in Wreck of the Maria Doria now flicker correctly [*] Wall textures in Wreck of the Maria Doria now match SD and HD modes [*] Resolved small gaps in between some textures in Venice [*] Gondolas are now breakable regardless of the positioning of the other boat [*] Proper chimney textures are now present in HD mode of Bartoli’s Hideout [*] Graphical overhaul of all Wreck of Maria Doria levels [*] Opera dome is now visible from the outside in level Opera House [*] Updated skyboxes for Lara’s Home, Tibetan Foothills, Barkhang Monastery [*] Missing waterfall added in Temple of Xian [*] Music tracks no longer repeat [/list] [h3]Tomb Raider III:[/h3] [list] [*] Updated quicksand to have VFX in HD mode [*] Foliage textures updated to be more transparent [*] When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up [*] 3D models of Meteorite Artifacts were not transparent in HD mode [*] Updated hard-to-spot platforms in Lost City of Tinnos in HD mode [*] Updated missing textures in Lost City of Tinnos [*] Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge [*] Updated lighting in caves in Madubu Gorge [*] It’s now more clear that some walls are climbable in Madubu Gorge HD mode [*] Updated lighting in RX-Tech Mines for HD mode [*] Resolved missing textures in RX-Tech Mines in HD mode [*] Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines [*] Arrow on sign now turns off when using railroad switcher in RX-Tech Mines [*] Resolved several gaps in textures in Nevada Desert [*] Environments from other rooms are no longer visible in sections of Nevada Desert [*] Lara no longer dies when jumping near a wall of spikes in Willard’s Lair [*] Environments from other rooms are no longer visible in sections of Shakespeare Cliff [*] Willard is now holding elevator remote in cutscene after completing Antarctica [*] Resolved missing textures in Area 51 [*] Character models no longer disappear during cutscene in Aldwych [*] The radar texture in High Security Compound does not disappear anymore when viewed from certain angles. [*] Vent hole in hut roof is now transparent in Coastal Village [*] Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode [*] Lud’s Gate and Aldwych lighting overhaul [*] Home chandeliers updated to better match the original model [*] Graphical overhaul of The Lost Artifact levels [*] Added a skybox for Lud's Gate [*] Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse! [/list]