Tomb Raider I-III - Patch 2
Author: aspyrmatt,
published 6 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44620041/58ec7fc8c05b184f06b86505e2d0d546ffe3a6cc.jpg[/img]
[h1]Patch Notes[/h1]
[h3]All Games:[/h3]
[list]
[*] Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode
[*] Lara’s character now disappears when the camera gets too close instead of clipping through her head
[*] Fixed issue where Steam achievements would sometimes have the wrong descriptions
[*] Action indicator will not display if Lara is unable to interact with an object
[*] Achievement “Ready to Raid” now unlocks when completing the proper conditions
[*] Achievement “Exaggerated Threat” now only unlocks when completing the proper conditions
[*] Achievement “Gifts of Wonderland” now unlocks when completing the proper conditions
[*] The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
[*] Improved translation in various languages
[*] Dynamic lighting now corresponds more accurately to the original games
[*] A special outfit for Nightmare in Vegas added
[*] Bloody T-Rex Lara outfit now available in Photo Mode
[*] New Photo Mode poses
[*] Lara’s hair no longer expands/contracts in HD mode
[*] Addressed graphical issues on many doors where the textures would flash rapidly
[*] Improved rain, fire, and smoke effects
[/list]
[h3]Tomb Raider I:[/h3]
[list]
[*] Windows in Natla’s Mines are now properly transparent
[*] Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level
[*] Lara can now destroy the Scion with all weapons
[*] Updated lightning in Thor room of St. Francis’ Folly
[*] Updated missing textures in The Lost Valley
[*] Flare control option is no longer grayed out in Tomb Raider I
[*] Updated skybox for Lara’s Home
[/list]
[h3]Tomb Raider II:[/h3]
[list]
[*] Updated spiderweb textures in HD mode
[*] Lara now properly grabs ledges when running off and holding the grab buttons
[*] Resolved missing muzzle flashes in cutscenes
[*] Resolved camera twitching when Lara approaches the ledge in Living Quarters
[*] Updated incorrect textures on the walls in The Deck
[*] Resolved small gap between some textures in The Great Wall
[*] Lights in HD mode in Wreck of the Maria Doria now flicker correctly
[*] Wall textures in Wreck of the Maria Doria now match SD and HD modes
[*] Resolved small gaps in between some textures in Venice
[*] Gondolas are now breakable regardless of the positioning of the other boat
[*] Proper chimney textures are now present in HD mode of Bartoli’s Hideout
[*] Graphical overhaul of all Wreck of Maria Doria levels
[*] Opera dome is now visible from the outside in level Opera House
[*] Updated skyboxes for Lara’s Home, Tibetan Foothills, Barkhang Monastery
[*] Missing waterfall added in Temple of Xian
[*] Music tracks no longer repeat
[/list]
[h3]Tomb Raider III:[/h3]
[list]
[*] Updated quicksand to have VFX in HD mode
[*] Foliage textures updated to be more transparent
[*] When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
[*] 3D models of Meteorite Artifacts were not transparent in HD mode
[*] Updated hard-to-spot platforms in Lost City of Tinnos in HD mode
[*] Updated missing textures in Lost City of Tinnos
[*] Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
[*] Updated lighting in caves in Madubu Gorge
[*] It’s now more clear that some walls are climbable in Madubu Gorge HD mode
[*] Updated lighting in RX-Tech Mines for HD mode
[*] Resolved missing textures in RX-Tech Mines in HD mode
[*] Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines
[*] Arrow on sign now turns off when using railroad switcher in RX-Tech Mines
[*] Resolved several gaps in textures in Nevada Desert
[*] Environments from other rooms are no longer visible in sections of Nevada Desert
[*] Lara no longer dies when jumping near a wall of spikes in Willard’s Lair
[*] Environments from other rooms are no longer visible in sections of Shakespeare Cliff
[*] Willard is now holding elevator remote in cutscene after completing Antarctica
[*] Resolved missing textures in Area 51
[*] Character models no longer disappear during cutscene in Aldwych
[*] The radar texture in High Security Compound does not disappear anymore when viewed from certain angles.
[*] Vent hole in hut roof is now transparent in Coastal Village
[*] Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode
[*] Lud’s Gate and Aldwych lighting overhaul
[*] Home chandeliers updated to better match the original model
[*] Graphical overhaul of The Lost Artifact levels
[*] Added a skybox for Lud's Gate
[*] Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!
[/list]