[img]https://clan.cloudflare.steamstatic.com/images//8328525/f64b8d592dd35ef57ca473236ec4599b4a382229.jpg[/img] Here you can find the fixes for the Y9S4.2 patch. [h2]Y9S4.2 PATCH SIZE[/h2] Find the download sizes for each platform below. [list] [*] Ubisoft Connect: 1.58 GB [*] Steam: 1.3 GB [*] Xbox One: 1.73 GB [*] Xbox Series X: 1.87 GB [*] PlayStation®4: 2.27 GB [*] PlayStation®5: 1.53 GB [/list] [h2]OPERATOR BALANCING[/h2] [h3]ORYX[/h3] [list] [*] Reduced recovery time when dashing to 0.2 seconds (from 0.5). [*] Reduced recovery time when dashing against a wall to 0.3 seconds (from 0.5). [*] Reduced recovery time when dashing against an enemy to 0.1 seconds (from 0.5). [/list] [h3]KAPKAN[/h3] [list] [*] Removed Nitro Cell. [*] Added Barbed Wire. [/list] [h3]LESION[/h3] [list] [*] Mines' refill time increased to 30 seconds (from 25). [*] Reduced max. mines to 8 (from 9). [/list] [h3]BUCK[/h3] [list] [*] Removed Hard Breach Charge. [*] Added Claymore. [/list] [h3]RAM[/h3] [list] [*] Removed ITA12S. [/list] [h3]SLEDGE[/h3] [list] [*] Reduced Health to 2 (from 3) and increased Speed to 2 (from 1). [/list] [h2]WEAPON BALANCING[/h2] [h3]TCSG12[/h3] [list] [*] Damage: 75hp (from 63). [/list] [h3]G36C[/h3] [list] [*] Reduced vertical recoil. [*] Reduced lateral recoil. [/list] [h3]WEAPON CALIBERS[/h3] [list] [*] Slug's destruction reduced. [/list] [h3]WEAPON CLASSES[/h3] [list] [*] Slug Shotguns' damage drop off start at 15 meters (from 25). [*] Slug Shotguns' damage drop off end at 25 meters (from 35). [*] Slug Shotguns' damage drop off minimum to 60% (from 70). [/list] [h2]BUG FIXES[/h2] [h3]GAMEPLAY[/h3] FIXED - Match doesn't end when reaching majority of votes to cancel the round. FIXED - Observation Tools have no signal when deployed on the edge of any surface if the player is moving sideways. [h3]LEVEL DESIGN[/h3] FIXED - Red walls denoting defender area restrictions can be vaulted through during the end of the Preparation Phase. FIXED - Operators are able to move on top of a shed after standing on a bench and forcing collision with a garden gnome in the EXT APC Area on the House map. FIXED - Hatch isn't completely destroyed by explosions in 1F Lounge on the Kanal map. FIXED - Players can move on top of a vending machine using Azami's Kiba Barrier in 2F Break room on the Border map. [h3]OPERATORS[/h3] FIXED - Blackbeard's Breach ability can be used while in guard break in a specific timing. FIXED - Rappel hook remains in player's hand after using Ash's Breaching Round while rappelling. FIXED - Blackbeard's primary weapons statistics compare to the H.U.L.L Deployable Shield instead of each other. FIXED - Blackbeard's MK17 CQB's iron sight clips through the player camera while aiming down sight. FIXED - "Additional Magazines" and "Magazine Size" are listed as "0" in the Blackbeard's Loadout menu. FIXED - Bullet damage disappears from Blackbeard's H.U.L.L. Deployable Shield when Blackbeard aims down sights. FIXED - Blackbeard's H.U.L.L. Deployable Shield breaks guard when Blackbeard dashes and is hit with a melee attack at the same time. FIXED - Blackbeard's H.U.L.L. Deployable Shield and equipped weapon isn't highlighted when Blackbeard spawns on the map when viewed in caster mode. FIXED - "Enter" prompt allows Osa to breach undamaged barricades while rappelling with the Talon-8 Clear Shield equipped. [h3]USER EXPERIENCE[/h3] FIXED - Tachanka's Elite Slava Korolyu skin isn't available in the Weapon Skins menu for the Bearing 9 Machine Pistol. FIXED - Breach Charge information hasn't been updated to reflect current season changes in the Battle Pass menu. [h3]AUDIO[/h3] FIXED - Blackbeard's sprint SFX is out of sync with the animation.