[img]https://clan.cloudflare.steamstatic.com/images//8328525/3bd10f764d1f16d0766394b489df3355830bd9ea.jpg[/img] Here you can find the fixes for the Y9S4.1 patch. [h2]BUG FIXES[/h2] [h3]GAMEPLAY[/h3] FIXED - Squad leader is unable to select banned Operators in a Custom Lobby. FIXED - Timer animation for recharging Gadgets will grey-out when the available Gadgets reaches zero. FIXED - Context to toggle preview on or off is missing for Brava's Kludge Drone Twitch's Shock Drone guide. FIXED - Blackbeard's SR-25 clips through the H.U.L.L Adaptable Shield when viewed by an Opponent. FIXED - Blackbeard's H.U.L.L Adaptable Shield remains unequipped after performing a full reload in rappel. FIXED - Aim Down Sight desync between first-person and third-person view when Blackbeard is selected as an Attacker. FIXED - Task system is empty when selected for the first time through "Wait in Shooting Range" in Siege Cup or Matchmaking. FIXED - Weapons appear to float behind the Operators in the Weapon Roulette session. FIXED - Blackbeard doesn't get pushed back when colliding with Oryx's Remah Dash with his own dash ability. FIXED - Blackbeard's H.U.L.L Adaptable Shield can't vault through Osa's Talon-8 Clear Shield. FIXED - Teammate sprint animation isn't visible to the player in support. FIXED - Hard Breach Charge is floating on Azami's Kiba Barrier while being destroyed. FIXED - Instead of sprinting, the Operator seems to walk faster in third-person view. FIXED - Operator guides are accessed only by using D-pad in Match Replay. [h3]LEVEL DESIGN[/h3] FIXED - Cubicle walls in 1F Open Area disappear when viewed from EXT Back Alley on the Bank map. FIXED - Skybox is too dark on several maps. [h3]OPERATORS[/h3] FIXED - Reload animation for Golden Gun is missing for Operators in the Golden Gun Arcade Mode. FIXED - Skopós's idle V10 Pantheon Shell doesn't deploy its shield when spawned in 2F Penthouse on the Stadium Alpha map. FIXED - Skopós's Idle V10 Pantheon Shell doesn't deploy its shield when spawned in 1F Piano Room on the Stadium Alpha map. FIXED - Skopós's Idle V10 Pantheon Shell doesn't spawn properly in 2F Office on the Stadium Alpha map. FIXED - Skopós's Idle V10 Pantheon Shell spawns too close to the wall in 2F Lockers on the Stadium Alpha map. [h3]USER EXPERIENCE[/h3] FIXED - Osa's Talon-8 Clear Shield skin thumbnail is too large to be previewed in the Loadout section. FIXED - Buck's Elite uniform is not visible on screen previews when selected. FIXED - Battle Pass Points total boost is at 30% on the After Action Report of Events. FIXED - Status Change notification on Reputation Tile remains visible when leaving and entering Career tab. FIXED - Ribbon for "EXPAND YOUR ROSTER" remains after operators have been purchased. FIXED - Tile effect is missing for The Old Stock Weapon Skin in the Battle Pass. FIXED - Buck's Elite device skin is oversized in the details window for the Elite uniform. FIXED - Blitz's Elite shield skin is shown twice in the details window for the Elite uniform. FIXED - Montagne's Elite Shield Skin is shown twice in the details window for the Elite uniform. FIXED - Negative or unusually high numbers appear for Battle Pass points after any PvP match. FIXED - User is unable to open related bundle sets. FIXED - Missing text on the "Custom Game" button in the main menu. FIXED - Title and image are missing on Thorn's Punk bundle modal. FIXED - Title is missing on Sledge's Strength bundle modal. FIXED - Commendation Streak action isn't given to players with Reputation Penalties. FIXED - Players can't see Reverse Friendly Fire icon for other players if they have their own Reverse Friendly Fire active. FIXED - Disconnected players don't receive abandon sanctions when a match is cancelled due to the missing player. FIXED - Placeholders are present in several sections in the How it Works tab of the Reputation menu. FIXED - Mouse scroll doesn't work when hovering over item tile. [h3]AUDIO[/h3] FIXED - Missing SFX for Blackbeard entering a window while H.U.L.L Adaptable Shield is equipped. FIXED - Operators sprinting SFX and animation are the same when viewed by an opponent. FIXED - Bomb SFX can be heard on loading screen before the prep phase.